Added options for stats channels, moderation command buttons and fixed the updating of stats channels
diff --git a/src/commands/settings/stats.ts b/src/commands/settings/stats.ts
new file mode 100644
index 0000000..3159e2d
--- /dev/null
+++ b/src/commands/settings/stats.ts
@@ -0,0 +1,156 @@
+import { ChannelType } from 'discord-api-types';
+import Discord, { AutocompleteInteraction, CommandInteraction, Message, MessageActionRow, MessageButton, MessageSelectMenu } from "discord.js";
+import EmojiEmbed from "../../utils/generateEmojiEmbed.js";
+import confirmationMessage from "../../utils/confirmationMessage.js";
+import getEmojiByName from "../../utils/getEmojiByName.js";
+import { SelectMenuOption, SlashCommandSubcommandBuilder } from "@discordjs/builders";
+import { WrappedCheck } from "jshaiku";
+import client from "../../utils/client.js";
+import convertCurlyBracketString from '../../utils/convertCurlyBracketString.js';
+import {callback as statsChannelAddCallback} from "../../reflex/statsChannelUpdate.js";
+
+const command = (builder: SlashCommandSubcommandBuilder) =>
+ builder
+ .setName("stats")
+ .setDescription("Controls channels which update when someone joins or leaves the server")
+ .addChannelOption(option => option.setName("channel").setDescription("The channel to modify"))
+ .addStringOption(option => option.setName("name").setDescription("The new channel name | Enter any text or use the extra variables like {memberCount}").setAutocomplete(true))
+
+const callback = async (interaction: CommandInteraction): Promise<any> => {
+ let m;
+ m = await interaction.reply({embeds: [new EmojiEmbed()
+ .setTitle("Loading")
+ .setStatus("Danger")
+ .setEmoji("NUCLEUS.LOADING")
+ ], ephemeral: true, fetchReply: true});
+ if (interaction.options.getString("name")) {
+ let channel
+ try {
+ channel = interaction.options.getChannel("channel")
+ } catch {
+ return await interaction.editReply({embeds: [new EmojiEmbed()
+ .setEmoji("CHANNEL.TEXT.DELETE")
+ .setTitle("Stats Channel")
+ .setDescription("The channel you provided is not a valid channel")
+ .setStatus("Danger")
+ ]})
+ }
+ channel = channel as Discord.TextChannel
+ if (channel.guild.id != interaction.guild.id) {
+ return interaction.editReply({embeds: [new EmojiEmbed()
+ .setTitle("Stats Channel")
+ .setDescription(`You must choose a channel in this server`)
+ .setStatus("Danger")
+ .setEmoji("CHANNEL.TEXT.DELETE")
+ ]});
+ }
+ let newName = await convertCurlyBracketString(interaction.options.getString("name"), null, null, interaction.guild.name, interaction.guild.members)
+ if (interaction.options.getChannel("channel").type === "GUILD_TEXT") {
+ newName = newName.toLowerCase().replace(/[\s]/g, "-")
+ }
+ let confirmation = await new confirmationMessage(interaction)
+ .setEmoji("CHANNEL.TEXT.EDIT")
+ .setTitle("Stats Channel")
+ .setDescription(`Are you sure you want to set <#${channel.id}> to a stats channel?\n\n*Preview: ${newName}*`)
+ .setColor("Warning")
+ .setInverted(true)
+ .send(true)
+ if (confirmation.cancelled) return
+ if (confirmation.success) {
+ try {
+ let name = interaction.options.getString("name")
+ let channel = interaction.options.getChannel("channel")
+ await client.database.guilds.write(interaction.guild.id, {[`stats.${channel.id}`]: {name: name, enabled: true}});
+ const { log, NucleusColors, entry, renderUser, renderChannel } = client.logger
+ try {
+ let data = {
+ meta:{
+ type: 'statsChannelUpdate',
+ displayName: 'Stats Channel Updated',
+ calculateType: 'nucleusSettingsUpdated',
+ color: NucleusColors.yellow,
+ emoji: "CHANNEL.TEXT.EDIT",
+ timestamp: new Date().getTime()
+ },
+ list: {
+ memberId: entry(interaction.user.id, `\`${interaction.user.id}\``),
+ changedBy: entry(interaction.user.id, renderUser(interaction.user)),
+ channel: entry(channel.id, renderChannel(channel)),
+ name: entry(interaction.options.getString("name"), `\`${interaction.options.getString("name")}\``)
+ },
+ hidden: {
+ guild: interaction.guild.id
+ }
+ }
+ log(data);
+ } catch {}
+ } catch (e) {
+ console.log(e)
+ return interaction.editReply({embeds: [new EmojiEmbed()
+ .setTitle("Stats Channel")
+ .setDescription(`Something went wrong and the stats channel could not be set`)
+ .setStatus("Danger")
+ .setEmoji("CHANNEL.TEXT.DELETE")
+ ], components: []});
+ }
+ } else {
+ return interaction.editReply({embeds: [new EmojiEmbed()
+ .setTitle("Stats Channel")
+ .setDescription(`No changes were made`)
+ .setStatus("Success")
+ .setEmoji("CHANNEL.TEXT.CREATE")
+ ], components: []});
+ }
+ await statsChannelAddCallback(client, interaction.member);
+ }
+ while (true) {
+ let config = await client.database.guilds.read(interaction.guild.id);
+ let stats = config.getKey("stats")
+ let selectMenu = new MessageSelectMenu()
+ .setCustomId("remove")
+ .setMinValues(1)
+ .setMaxValues(Math.max(1, Object.keys(stats).length))
+ await interaction.editReply({embeds: [new EmojiEmbed()
+ .setTitle("Stats Channel")
+ .setDescription("The following channels update when someone joins or leaves the server. You can select a channel to remove it from the list.")
+ .setStatus("Success")
+ .setEmoji("CHANNEL.TEXT.CREATE")
+ ], components: [
+ new MessageActionRow().addComponents(Object.keys(stats).length ? [
+ selectMenu.setPlaceholder("Select a stats channel to remove, stopping it updating").addOptions(Object.keys(stats).map(key => ({
+ label: interaction.guild.channels.cache.get(key).name,
+ value: key,
+ description: `${stats[key].name}`,
+ })))
+ ] : [selectMenu.setPlaceholder("The server has no stats channels").setDisabled(true).setOptions([
+ {label: "*Placeholder*", value: "placeholder", description: "No stats channels"}
+ ])])
+ ]})
+ let i;
+ try {
+ i = await m.awaitMessageComponent({ time: 300000 });
+ } catch (e) { break }
+ i.deferUpdate()
+ if (i.customId === "remove") {
+ let toRemove = i.values;
+ console.log(toRemove.map(k => `stats.${k}`))
+ await client.database.guilds.write(interaction.guild.id, {}, toRemove.map(k => `stats.${k}`));
+ }
+ }
+ await interaction.editReply({embeds: [new EmojiEmbed()
+ .setTitle("Stats Channel")
+ .setDescription("The following channels update when someone joins or leaves the server. You can select a channel to remove it from the list.")
+ .setStatus("Danger")
+ .setEmoji("CHANNEL.TEXT.DELETE")
+ ], components: []})
+}
+
+const check = (interaction: CommandInteraction, defaultCheck: WrappedCheck) => {
+ let member = (interaction.member as Discord.GuildMember)
+ if (!member.permissions.has("MANAGE_GUILD")) throw "You must have the Manage Server permission to use this command"
+ return true;
+}
+
+export { command };
+export { callback };
+export { check };
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