| import { ChannelType } from 'discord-api-types'; |
| import Discord, { CommandInteraction, MessageActionRow, MessageButton } from "discord.js"; |
| import EmojiEmbed from "../../../utils/generateEmojiEmbed.js"; |
| import confirmationMessage from "../../../utils/confirmationMessage.js"; |
| import getEmojiByName from "../../../utils/getEmojiByName.js"; |
| import { SlashCommandSubcommandBuilder } from "@discordjs/builders"; |
| import { WrappedCheck } from "jshaiku"; |
| import client from "../../../utils/client.js"; |
| |
| const command = (builder: SlashCommandSubcommandBuilder) => |
| builder |
| .setName("remove") |
| .setDescription("Stops updating channels when a member joins or leaves") |
| .addChannelOption(option => option.setName("channel").setDescription("The channel to stop updating").addChannelTypes([ |
| ChannelType.GuildNews, ChannelType.GuildText |
| ]).setRequired(true)) |
| |
| const callback = async (interaction: CommandInteraction): Promise<any> => { |
| let m; |
| m = await interaction.reply({embeds: [new EmojiEmbed() |
| .setTitle("Loading") |
| .setStatus("Danger") |
| .setEmoji("NUCLEUS.LOADING") |
| ], ephemeral: true, fetchReply: true}); |
| if (interaction.options.getChannel("channel")) { |
| let config = client.database.guilds.read(interaction.guild.id); |
| let channel |
| try { |
| channel = interaction.options.getChannel("channel") |
| } catch { |
| return await interaction.editReply({embeds: [new EmojiEmbed() |
| .setEmoji("CHANNEL.TEXT.DELETE") |
| .setTitle("Stats Channel") |
| .setDescription("The channel you provided is not a valid channel") |
| .setStatus("Danger") |
| ]}) |
| } |
| channel = channel as Discord.TextChannel |
| if (channel.guild.id != interaction.guild.id) { |
| return interaction.editReply({embeds: [new EmojiEmbed() |
| .setTitle("Stats Channel") |
| .setDescription(`You must choose a channel in this server`) |
| .setStatus("Danger") |
| .setEmoji("CHANNEL.TEXT.DELETE") |
| ]}); |
| } |
| // check if the channel is not in the list |
| let allow = false; |
| for (let c of config.stats) { if (c.channel == channel.id) allow = true; } |
| if (!allow) { |
| return interaction.editReply({embeds: [new EmojiEmbed() |
| .setTitle("Stats Channel") |
| .setDescription(`That channel is not a stats channel`) |
| .setStatus("Danger") |
| .setEmoji("CHANNEL.TEXT.DELETE") |
| ]}); |
| } |
| let confirmation = await new confirmationMessage(interaction) |
| .setEmoji("CHANNEL.TEXT.EDIT") |
| .setTitle("Stats Channel") |
| .setDescription(`Are you sure you want to stop <#${channel.id}> updating?`) |
| .setColor("Warning") |
| .setInverted(true) |
| .send(true) |
| if (confirmation.cancelled) return |
| if (confirmation.success) { |
| try { |
| let channel = interaction.options.getChannel("channel") |
| await client.database.guilds.write(interaction.guild.id, {}, [`stats.${channel.id}`]); |
| const { log, NucleusColors, entry, renderUser, renderChannel } = client.logger |
| try { |
| let data = { |
| meta:{ |
| type: 'statsChannelUpdate', |
| displayName: 'Stats Channel Removed', |
| calculateType: 'nucleusSettingsUpdated', |
| color: NucleusColors.red, |
| emoji: "CHANNEL.TEXT.EDIT", |
| timestamp: new Date().getTime() |
| }, |
| list: { |
| memberId: entry(interaction.user.id, `\`${interaction.user.id}\``), |
| changedBy: entry(interaction.user.id, renderUser(interaction.user)), |
| channel: entry(channel.id, renderChannel(channel)), |
| }, |
| hidden: { |
| guild: interaction.guild.id |
| } |
| } |
| log(data); |
| } catch {} |
| } catch (e) { |
| console.log(e) |
| return interaction.editReply({embeds: [new EmojiEmbed() |
| .setTitle("Stats Channel") |
| .setDescription(`Something went wrong and the stats channel could not be reset`) |
| .setStatus("Danger") |
| .setEmoji("CHANNEL.TEXT.DELETE") |
| ], components: []}); |
| } |
| } else { |
| return interaction.editReply({embeds: [new EmojiEmbed() |
| .setTitle("Stats Channel") |
| .setDescription(`No changes were made`) |
| .setStatus("Success") |
| .setEmoji("CHANNEL.TEXT.CREATE") |
| ], components: []}); |
| } |
| } |
| } |
| |
| const check = (interaction: CommandInteraction, defaultCheck: WrappedCheck) => { |
| let member = (interaction.member as Discord.GuildMember) |
| if (!member.permissions.has("MANAGE_GUILD")) throw "You must have the Manage Server permission to use this command" |
| return true; |
| } |
| |
| export { command }; |
| export { callback }; |
| export { check }; |