i have not committed in years
diff --git a/src/commands/mod/nick.ts b/src/commands/mod/nick.ts
index d23751c..9584055 100644
--- a/src/commands/mod/nick.ts
+++ b/src/commands/mod/nick.ts
@@ -1,25 +1,108 @@
-import { CommandInteraction, GuildMember } from "discord.js";
+import { CommandInteraction, GuildMember, MessageActionRow, MessageButton } from "discord.js";
 import { SlashCommandSubcommandBuilder } from "@discordjs/builders";
 import { WrappedCheck } from "jshaiku";
 import confirmationMessage from "../../utils/confirmationMessage.js";
-import EmojiEmbed from "../../utils/generateEmojiEmbed.js";
+import generateEmojiEmbed from "../../utils/generateEmojiEmbed.js";
 import keyValueList from "../../utils/generateKeyValueList.js";
+import readConfig from '../../utils/readConfig.js';
+import { create, areTicketsEnabled } from "../../automations/createModActionTicket.js";
 
 const command = (builder: SlashCommandSubcommandBuilder) =>
     builder
     .setName("nick")
     .setDescription("Changes a users nickname")
     .addUserOption(option => option.setName("user").setDescription("The user to change").setRequired(true))
-    .addStringOption(option => option.setName("name").setDescription("The name to set").setRequired(false))
+    .addStringOption(option => option.setName("name").setDescription("The name to set | Leave blank to clear").setRequired(false))
     .addStringOption(option => option.setName("notify").setDescription("If the user should get a message when their nickname is changed | Default no").setRequired(false)
         .addChoices([["Yes", "yes"], ["No", "no"]])
     )
 
 const callback = async (interaction: CommandInteraction) => {
+    // TODO:[Modals] Replace this with a modal
+    let confirmation = await new confirmationMessage(interaction)
+        .setEmoji("PUNISH.NICKNAME.RED")
+        .setTitle("Nickname")
+        .setDescription(keyValueList({
+            "user": `<@!${(interaction.options.getMember("user") as GuildMember).id}> (${(interaction.options.getMember("user") as GuildMember).user.username})`,
+            "new nickname": `${interaction.options.getString("name") ? interaction.options.getString("name") : "*No nickname*"}`
+        })
+        + `The user **will${interaction.options.getString("notify") == "yes" ? '' : ' not'}** be notified\n\n`
+        + `Are you sure you want to ${interaction.options.getString("name") ? "change" : "clear"} <@!${(interaction.options.getMember("user") as GuildMember).id}>'s nickname?`)
+        .setColor("Danger")
+        .addCustomCallback(
+            "Create appeal ticket", !(await areTicketsEnabled(interaction.guild.id)),
+            () => { create(interaction.guild, interaction.options.getUser("user"), interaction.client)},
+            "An appeal ticket was created")
+//        pluralize("day", interaction.options.getInteger("delete"))
+//        const pluralize = (word: string, count: number) => { return count === 1 ? word : word + "s" }
+    .send()
+    if (confirmation.success) {
+        let dmd = false
+        let dm;
+        try {
+            if (interaction.options.getString("notify") == "yes") {
+                dm = await (interaction.options.getMember("user") as GuildMember).send({
+                    embeds: [new generateEmojiEmbed()
+                        .setEmoji("PUNISH.NICKNAME.RED")
+                        .setTitle("Nickname changed")
+                        .setDescription(`Your nickname was ${interaction.options.getString("name") ? "changed" : "cleared"} in ${interaction.guild.name}` +
+                                    (interaction.options.getString("name") ? ` it is now: ${interaction.options.getString("name")}` : ".") + "\n\n" +
+                                    (confirmation.buttonClicked ? `You can appeal this in this ticket: <#${confirmation.response}>` : ``))
+                        .setStatus("Danger")
+                    ]
+                })
+                dmd = true
+            }
+        } catch {}
+        try {
+            (interaction.options.getMember("user") as GuildMember).setNickname(interaction.options.getString("name") ?? null, "Nucleus Nickname command")
+        } catch {
+            await interaction.editReply({embeds: [new generateEmojiEmbed()
+                .setEmoji("PUNISH.NICKNAME.RED")
+                .setTitle(`Nickname`)
+                .setDescription("Something went wrong and the users nickname could not be changed.")
+                .setStatus("Danger")
+            ], components: []})
+            if (dmd) await dm.delete()
+            return
+        }
+        let failed = (dmd == false && interaction.options.getString("notify") == "yes")
+        await interaction.editReply({embeds: [new generateEmojiEmbed()
+            .setEmoji(`PUNISH.NICKNAME.${failed ? "YELLOW" : "GREEN"}`)
+            .setTitle(`Nickname`)
+            .setDescription("The members nickname was changed" + (failed ? ", but was not notified" : ""))
+            .setStatus(failed ? "Warning" : "Success")
+        ], components: []})
+    } else {
+        await interaction.editReply({embeds: [new generateEmojiEmbed()
+            .setEmoji("PUNISH.NICKNAME.GREEN")
+            .setTitle(`Nickname`)
+            .setDescription("No changes were made")
+            .setStatus("Success")
+        ], components: []})
+    }
 }
 
 const check = (interaction: CommandInteraction, defaultCheck: WrappedCheck) => {
-    return true;
+    let member = (interaction.member as GuildMember)
+    let me = (interaction.guild.me as GuildMember)
+    let apply = (interaction.options.getMember("user") as GuildMember)
+    if (member == null || me == null || apply == null) throw "That member is not in the server"
+    let memberPos = member.roles ? member.roles.highest.position : 0
+    let mePos = me.roles ? me.roles.highest.position : 0
+    let applyPos = apply.roles ? apply.roles.highest.position : 0
+    // Check if Nucleus can change the nickname
+    if (! (mePos > applyPos)) throw "I do not have a role higher than that member"
+    // Check if Nucleus has permission to change the nickname
+    if (! interaction.guild.me.permissions.has("MANAGE_NICKNAMES")) throw "I do not have the `manage_nicknames` permission";
+    // Allow the owner to change anyone's nickname
+    if ((interaction.member as GuildMember).id == interaction.guild.ownerId) return true
+    // Check if the user has manage_nicknames permission
+    if (! (interaction.member as GuildMember).permissions.has("MANAGE_NICKNAMES")) throw "You do not have the `manage_nicknames` permission";
+    // Check if the user is below on the role list
+    if (! (memberPos > applyPos)) throw "You do not have a role higher than that member"
+    // Allow change
+    return true
 }
 
 export { command, callback, check };
\ No newline at end of file