huge changes once again
diff --git a/src/commands/role/user.ts b/src/commands/role/user.ts
index b45e1d1..bb79098 100644
--- a/src/commands/role/user.ts
+++ b/src/commands/role/user.ts
@@ -1,17 +1,84 @@
-import { CommandInteraction } from "discord.js";
+import { CommandInteraction, GuildMember, Role } from "discord.js";
import { SlashCommandSubcommandBuilder } from "@discordjs/builders";
import { WrappedCheck } from "jshaiku";
+import client from "../../utils/client.js";
+import confirmationMessage from "../../utils/confirmationMessage.js";
+import keyValueList from "../../utils/generateKeyValueList.js";
+import EmojiEmbed from "../../utils/generateEmojiEmbed.js";
const command = (builder: SlashCommandSubcommandBuilder) =>
builder
.setName("user")
.setDescription("Gives or removes a role from someone")
+ .addUserOption(option => option.setName("user").setDescription("The member to give or remove the role from").setRequired(true))
+ .addRoleOption(option => option.setName("role").setDescription("The role to give or remove").setRequired(true))
+ .addStringOption(option => option.setName("action").setDescription("The action to perform").setRequired(true).addChoices([
+ ["Add", "give"],
+ ["Remove", "remove"]
+ ]))
-const callback = (interaction: CommandInteraction) => {
- interaction.reply("This command is not yet finished [role/user]");
+
+const callback = async (interaction: CommandInteraction): Promise<any> => {
+ const { renderUser, renderRole } = client.logger
+ let action = interaction.options.getString("action");
+ // TODO:[Modals] Replace this with a modal
+ let confirmation = await new confirmationMessage(interaction)
+ .setEmoji("GUILD.ROLES.DELETE")
+ .setTitle("Role")
+ .setDescription(keyValueList({
+ "user": renderUser(interaction.options.getUser("user")),
+ "role": renderRole(interaction.options.getRole("role"))
+ })
+ + `\nAre you sure you want to ${action == "give" ? "give the role to" : "remove the role from"} ${interaction.options.getUser("user")}?`)
+ .setColor("Danger")
+ .send()
+ if (confirmation.success) {
+ try {
+ let member = interaction.options.getMember("user") as GuildMember
+ let role = interaction.options.getRole("role") as Role
+ if (interaction.options.getString("action") == "give") {
+ member.roles.add(role)
+ } else {
+ member.roles.remove(role)
+ }
+ } catch (e) {
+ return await interaction.editReply({embeds: [new EmojiEmbed()
+ .setTitle("Role")
+ .setDescription("Something went wrong and the role could not be added")
+ .setStatus("Danger")
+ .setEmoji("CONTROL.BLOCKCROSS")
+ ], components: []})
+ }
+ return await interaction.editReply({embeds: [new EmojiEmbed()
+ .setTitle("Role")
+ .setDescription(`The role has been ${action == "give" ? "given" : "removed"} successfully`)
+ .setStatus("Success")
+ .setEmoji("GUILD.ROLES.CREATE")
+ ], components: []})
+ } else {
+ await interaction.editReply({embeds: [new EmojiEmbed()
+ .setEmoji("GUILD.ROLES.CREATE")
+ .setTitle("Role")
+ .setDescription(`You have cancelled the role change.`)
+ .setStatus("Danger")
+ ], components: []})
+ }
}
const check = (interaction: CommandInteraction, defaultCheck: WrappedCheck) => {
+ let member = (interaction.member as GuildMember)
+ let me = (interaction.guild.me as GuildMember)
+ let apply = (interaction.options.getMember("user") as GuildMember)
+ if (member == null || me == null || apply == null) throw "That member is not in the server"
+ // Check if Nucleus has permission to role
+ if (!me.permissions.has("MANAGE_ROLES")) throw "I do not have the Manage roles permission";
+ // Allow the owner to role anyone
+ if (member.id == interaction.guild.ownerId) return true
+ // Check if the user has manage_roles permission
+ if (! member.permissions.has("MANAGE_ROLES")) throw "You do not have the Manage roles permission";
+ // Check if the role is above or equal to the user's highest role
+ if (apply.roles.highest.comparePositionTo(member.roles.highest) >= 0) throw "You cannot give a role higher than your highest role";
+ // Allow role
return true;
}