blob: 34ac292ce980477ccc5a3e978e80966f1db7f6c1 [file] [log] [blame]
import { LoadingEmbed } from "./../../utils/defaultEmbeds.js";
import Discord, { CommandInteraction, MessageActionRow, MessageButton, MessageSelectMenu } from "discord.js";
import { SlashCommandSubcommandBuilder } from "@discordjs/builders";
import { WrappedCheck } from "jshaiku";
import EmojiEmbed from "../../utils/generateEmojiEmbed.js";
import client from "../../utils/client.js";
import confirmationMessage from "../../utils/confirmationMessage.js";
import generateKeyValueList from "../../utils/generateKeyValueList.js";
import { ChannelType } from "discord-api-types";
import getEmojiByName from "../../utils/getEmojiByName.js";
const command = (builder: SlashCommandSubcommandBuilder) =>
builder
.setName("welcome")
.setDescription("Messages and roles sent or given when someone joins the server")
.addStringOption(option => option.setName("message").setDescription("The message to send when someone joins the server").setAutocomplete(true))
.addRoleOption(option => option.setName("role").setDescription("The role given when someone joins the server"))
.addRoleOption(option => option.setName("ping").setDescription("The role pinged when someone joins the server"))
.addChannelOption(option => option.setName("channel").setDescription("The channel the welcome message should be sent to").addChannelTypes([
ChannelType.GuildText, ChannelType.GuildNews
]));
const callback = async (interaction: CommandInteraction): Promise<any> => {
const { renderRole, renderChannel, log, NucleusColors, entry, renderUser } = client.logger;
await interaction.reply({embeds: LoadingEmbed, fetchReply: true, ephemeral: true});
let m;
if (interaction.options.getRole("role") || interaction.options.getChannel("channel") || interaction.options.getString("message")) {
let role;
let ping;
const message = interaction.options.getString("message");
try {
role = interaction.options.getRole("role");
ping = interaction.options.getRole("ping");
} catch {
return await interaction.editReply({embeds: [new EmojiEmbed()
.setEmoji("GUILD.ROLES.DELETE")
.setTitle("Welcome Events")
.setDescription("The role you provided is not a valid role")
.setStatus("Danger")
]});
}
let channel;
try {
channel = interaction.options.getChannel("channel");
} catch {
return await interaction.editReply({embeds: [new EmojiEmbed()
.setEmoji("GUILD.ROLES.DELETE")
.setTitle("Welcome Events")
.setDescription("The channel you provided is not a valid channel")
.setStatus("Danger")
]});
}
role = role as Discord.Role;
ping = ping as Discord.Role;
channel = channel as Discord.TextChannel;
const options = {};
if (role) options["role"] = renderRole(role);
if (ping) options["ping"] = renderRole(ping);
if (channel) options["channel"] = renderChannel(channel);
if (message) options["message"] = "\n> " + message;
const confirmation = await new confirmationMessage(interaction)
.setEmoji("GUILD.ROLES.EDIT")
.setTitle("Welcome Events")
.setDescription(generateKeyValueList(options))
.setColor("Warning")
.setInverted(true)
.send(true);
if (confirmation.cancelled) return;
if (confirmation.success) {
try {
const toChange = {};
if (role) toChange["welcome.role"] = role.id;
if (ping) toChange["welcome.ping"] = ping.id;
if (channel) toChange["welcome.channel"] = channel.id;
if (message) toChange["welcome.message"] = message;
await client.database.guilds.write(interaction.guild.id, toChange);
const list = {
memberId: entry(interaction.user.id, `\`${interaction.user.id}\``),
changedBy: entry(interaction.user.id, renderUser(interaction.user))
};
if (role) list["role"] = entry(role.id, renderRole(role));
if (ping) list["ping"] = entry(ping.id, renderRole(ping));
if (channel) list["channel"] = entry(channel.id, renderChannel(channel.id));
if (message) list["message"] = entry(message, `\`${message}\``);
const data = {
meta:{
type: "welcomeSettingsUpdated",
displayName: "Welcome Settings Changed",
calculateType: "nucleusSettingsUpdated",
color: NucleusColors.green,
emoji: "CONTROL.BLOCKTICK",
timestamp: new Date().getTime()
},
list: list,
hidden: {
guild: interaction.guild.id
}
};
log(data);
} catch (e) {
console.log(e);
return interaction.editReply({embeds: [new EmojiEmbed()
.setTitle("Welcome Events")
.setDescription("Something went wrong while updating welcome settings")
.setStatus("Danger")
.setEmoji("GUILD.ROLES.DELETE")
], components: []});
}
} else {
return interaction.editReply({embeds: [new EmojiEmbed()
.setTitle("Welcome Events")
.setDescription("No changes were made")
.setStatus("Success")
.setEmoji("GUILD.ROLES.CREATE")
], components: []});
}
}
let lastClicked = null;
while (true) {
const config = await client.database.guilds.read(interaction.guild.id);
m = await interaction.editReply({embeds: [new EmojiEmbed()
.setTitle("Welcome Events")
.setDescription(
`**Message:** ${config.welcome.message ? `\n> ${config.welcome.message}` : "*None set*"}\n` +
`**Role:** ${config.welcome.role ? renderRole(await interaction.guild.roles.fetch(config.welcome.role)) : "*None set*"}\n` +
`**Ping:** ${config.welcome.ping ? renderRole(await interaction.guild.roles.fetch(config.welcome.ping)) : "*None set*"}\n` +
`**Channel:** ${config.welcome.channel ? (config.welcome.channel == "dm" ? "DM" : renderChannel(await interaction.guild.channels.fetch(config.welcome.channel))) : "*None set*"}`
)
.setStatus("Success")
.setEmoji("CHANNEL.TEXT.CREATE")
], components: [
new MessageActionRow().addComponents([
new MessageButton()
.setLabel(lastClicked == "clear-message" ? "Click again to confirm" : "Clear Message")
.setEmoji(getEmojiByName("CONTROL.CROSS", "id"))
.setCustomId("clear-message")
.setDisabled(!config.welcome.message)
.setStyle("DANGER"),
new MessageButton()
.setLabel(lastClicked == "clear-role" ? "Click again to confirm" : "Clear Role")
.setEmoji(getEmojiByName("CONTROL.CROSS", "id"))
.setCustomId("clear-role")
.setDisabled(!config.welcome.role)
.setStyle("DANGER"),
new MessageButton()
.setLabel(lastClicked == "clear-ping" ? "Click again to confirm" : "Clear Ping")
.setEmoji(getEmojiByName("CONTROL.CROSS", "id"))
.setCustomId("clear-ping")
.setDisabled(!config.welcome.ping)
.setStyle("DANGER"),
new MessageButton()
.setLabel(lastClicked == "clear-channel" ? "Click again to confirm" : "Clear Channel")
.setEmoji(getEmojiByName("CONTROL.CROSS", "id"))
.setCustomId("clear-channel")
.setDisabled(!config.welcome.channel)
.setStyle("DANGER"),
new MessageButton()
.setLabel("Set Channel to DM")
.setCustomId("set-channel-dm")
.setDisabled(config.welcome.channel == "dm")
.setStyle("SECONDARY")
])
]});
let i;
try {
i = await m.awaitMessageComponent({ time: 300000 });
} catch (e) {
break;
}
i.deferUpdate();
if (i.customId == "clear-message") {
if (lastClicked == "clear-message") {
await client.database.guilds.write(interaction.guild.id, {"welcome.message": null});
lastClicked = null;
} else { lastClicked = "clear-message"; }
} else if (i.customId == "clear-role") {
if (lastClicked == "clear-role") {
await client.database.guilds.write(interaction.guild.id, {"welcome.role": null});
lastClicked = null;
} else { lastClicked = "clear-role"; }
} else if (i.customId == "clear-ping") {
if (lastClicked == "clear-ping") {
await client.database.guilds.write(interaction.guild.id, {"welcome.ping": null});
lastClicked = null;
} else { lastClicked = "clear-ping"; }
} else if (i.customId == "clear-channel") {
if (lastClicked == "clear-channel") {
await client.database.guilds.write(interaction.guild.id, {"welcome.channel": null});
lastClicked = null;
} else { lastClicked = "clear-channel"; }
} else if (i.customId == "set-channel-dm") {
await client.database.guilds.write(interaction.guild.id, {"welcome.channel": "dm"});
lastClicked = null;
}
}
await interaction.editReply({embeds: [m.embeds[0].setFooter({text: "Message closed"})], components: []});
};
const check = (interaction: CommandInteraction, defaultCheck: WrappedCheck) => {
const member = (interaction.member as Discord.GuildMember);
if (!member.permissions.has("MANAGE_GUILD")) throw "You must have the *Manage Server* permission to use this command";
return true;
};
export { command };
export { callback };
export { check };