open source!
diff --git a/src/commands/mod/slowmode.ts b/src/commands/mod/slowmode.ts
index 8f6f323..b91f065 100644
--- a/src/commands/mod/slowmode.ts
+++ b/src/commands/mod/slowmode.ts
@@ -1,18 +1,72 @@
-import { CommandInteraction } from "discord.js";
+import humanizeDuration from 'humanize-duration';
+import { CommandInteraction, GuildMember, TextChannel } from "discord.js";
import { SlashCommandSubcommandBuilder } from "@discordjs/builders";
import { WrappedCheck } from "jshaiku";
+import keyValueList from "../../utils/generateKeyValueList.js";
+import confirmationMessage from "../../utils/confirmationMessage.js";
+import generateEmojiEmbed from "../../utils/generateEmojiEmbed.js";
const command = (builder: SlashCommandSubcommandBuilder) =>
builder
.setName("slowmode")
.setDescription("Manages slowmode in a channel")
+ .addStringOption(option => option.setName("time").setDescription("The delay between messages").setRequired(false).addChoices([
+ ["Off", "0"],
+ ["5 seconds", "5"], ["10 seconds", "10"], ["15 seconds", "15"], ["30 seconds", "30"],
+ ["1 minute", "60"], ["2 minutes", "120"], ["5 minutes", "300"], ["10 minutes", "600"],
+ ["15 minutes", "900"], ["30 minutes", "1800"],
+ ["1 hour", "3600"], ["2 hours", "7200"], ["6 hours", "21600"]
+ ]))
-const callback = (interaction: CommandInteraction) => {
- interaction.reply("This command is not yet finished [mod/slowmode]");
+const callback = async (interaction: CommandInteraction) => {
+ let time = parseInt(interaction.options.getString("time") ?? "0");
+ if (time === 0 && (interaction.channel as TextChannel).rateLimitPerUser === 0) { time = 10 }
+ let confirmation = await new confirmationMessage(interaction)
+ .setEmoji("CHANNEL.SLOWMODE.RED")
+ .setTitle("Slowmode")
+ .setDescription(keyValueList({
+ "time": time ? humanizeDuration(time * 1000, { round: true }) : "No delay",
+ })
+ + `Are you sure you want to set the slowmode in this channel?`)
+ .setColor("Danger")
+// pluralize("day", interaction.options.getInteger("delete"))
+// const pluralize = (word: string, count: number) => { return count === 1 ? word : word + "s" }
+ .send()
+ if (confirmation.success) {
+ try {
+ (interaction.channel as TextChannel).setRateLimitPerUser(time)
+ } catch (e) {
+ await interaction.editReply({embeds: [new generateEmojiEmbed()
+ .setEmoji("CHANNEL.SLOWMODE.RED")
+ .setTitle(`Slowmode`)
+ .setDescription("An error occurred while setting the slowmode")
+ .setStatus("Danger")
+ ], components: []})
+ }
+ await interaction.editReply({embeds: [new generateEmojiEmbed()
+ .setEmoji(`CHANNEL.SLOWMODE.GREEN`)
+ .setTitle(`Slowmode`)
+ .setDescription("The channel slowmode was set successfully")
+ .setStatus("Success")
+ ], components: []})
+ } else {
+ await interaction.editReply({embeds: [new generateEmojiEmbed()
+ .setEmoji("CHANNEL.SLOWMODE.GREEN")
+ .setTitle(`Slowmode`)
+ .setDescription("No changes were made")
+ .setStatus("Success")
+ ], components: []})
+ }
}
const check = (interaction: CommandInteraction, defaultCheck: WrappedCheck) => {
- return true;
+ let member = (interaction.member as GuildMember)
+ // Check if Nucleus can set the slowmode
+ if (! interaction.guild.me.permissions.has("MANAGE_CHANNELS")) throw "I do not have the `manage_channels` permission";
+ // Check if the user has manage_channel permission
+ if (! member.permissions.has("MANAGE_CHANNELS")) throw "You do not have the `manage_channels` permission";
+ // Allow slowmode
+ return true
}
export { command, callback, check };
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