Fix a bunch of linter errors
diff --git a/src/commands/mod/nick.ts b/src/commands/mod/nick.ts
index 06fab47..c3d6b33 100644
--- a/src/commands/mod/nick.ts
+++ b/src/commands/mod/nick.ts
@@ -9,10 +9,22 @@
builder
.setName("nick")
.setDescription("Changes a users nickname")
- .addUserOption(option => option.setName("user").setDescription("The user to change").setRequired(true))
- .addStringOption(option => option.setName("name").setDescription("The name to set | Leave blank to clear").setRequired(false));
+ .addUserOption((option) =>
+ option
+ .setName("user")
+ .setDescription("The user to change")
+ .setRequired(true)
+ )
+ .addStringOption((option) =>
+ option
+ .setName("name")
+ .setDescription("The name to set | Leave blank to clear")
+ .setRequired(false)
+ );
-const callback = async (interaction: CommandInteraction): Promise<void | unknown> => {
+const callback = async (
+ interaction: CommandInteraction
+): Promise<void | unknown> => {
const { renderUser } = client.logger;
// TODO:[Modals] Replace this with a modal
let notify = true;
@@ -21,14 +33,35 @@
confirmation = await new confirmationMessage(interaction)
.setEmoji("PUNISH.NICKNAME.RED")
.setTitle("Nickname")
- .setDescription(keyValueList({
- "user": renderUser(interaction.options.getUser("user")),
- "new nickname": `${interaction.options.getString("name") ? interaction.options.getString("name") : "*No nickname*"}`
- })
- + `The user **will${notify ? "" : " not"}** be notified\n\n`
- + `Are you sure you want to ${interaction.options.getString("name") ? "change" : "clear"} <@!${(interaction.options.getMember("user") as GuildMember).id}>'s nickname?`)
+ .setDescription(
+ keyValueList({
+ user: renderUser(interaction.options.getUser("user")),
+ "new nickname": `${
+ interaction.options.getString("name")
+ ? interaction.options.getString("name")
+ : "*No nickname*"
+ }`
+ }) +
+ `The user **will${notify ? "" : " not"}** be notified\n\n` +
+ `Are you sure you want to ${
+ interaction.options.getString("name")
+ ? "change"
+ : "clear"
+ } <@!${
+ (interaction.options.getMember("user") as GuildMember)
+ .id
+ }>'s nickname?`
+ )
.setColor("Danger")
- .addCustomBoolean("notify", "Notify user", false, null, null, "ICONS.NOTIFY." + (notify ? "ON" : "OFF" ), notify)
+ .addCustomBoolean(
+ "notify",
+ "Notify user",
+ false,
+ null,
+ null,
+ "ICONS.NOTIFY." + (notify ? "ON" : "OFF"),
+ notify
+ )
.send(interaction.options.getString("name") !== null);
if (confirmation.cancelled) return;
if (confirmation.success) break;
@@ -41,28 +74,53 @@
let dm;
try {
if (notify) {
- dm = await (interaction.options.getMember("user") as GuildMember).send({
- embeds: [new EmojiEmbed()
- .setEmoji("PUNISH.NICKNAME.RED")
- .setTitle("Nickname changed")
- .setDescription(`Your nickname was ${interaction.options.getString("name") ? "changed" : "cleared"} in ${interaction.guild.name}.` +
- (interaction.options.getString("name") ? ` it is now: ${interaction.options.getString("name")}` : "") + "\n\n" +
- (confirmation.components.appeal.response ? `You can appeal this here: <#${confirmation.components.appeal.response}>` : ""))
- .setStatus("Danger")
+ dm = await (
+ interaction.options.getMember("user") as GuildMember
+ ).send({
+ embeds: [
+ new EmojiEmbed()
+ .setEmoji("PUNISH.NICKNAME.RED")
+ .setTitle("Nickname changed")
+ .setDescription(
+ `Your nickname was ${
+ interaction.options.getString("name")
+ ? "changed"
+ : "cleared"
+ } in ${interaction.guild.name}.` +
+ (interaction.options.getString("name")
+ ? ` it is now: ${interaction.options.getString(
+ "name"
+ )}`
+ : "") +
+ "\n\n" +
+ (confirmation.components.appeal.response
+ ? `You can appeal this here: <#${confirmation.components.appeal.response}>`
+ : "")
+ )
+ .setStatus("Danger")
]
});
dmd = true;
}
- } catch { dmd = false; }
+ } catch {
+ dmd = false;
+ }
try {
- const member = (interaction.options.getMember("user") as GuildMember);
+ const member = interaction.options.getMember("user") as GuildMember;
const before = member.nickname;
const nickname = interaction.options.getString("name");
member.setNickname(nickname ?? null, "Nucleus Nickname command");
await client.database.history.create(
- "nickname", interaction.guild.id, member.user, interaction.user,
- null, before, nickname);
- const { log, NucleusColors, entry, renderUser, renderDelta } = client.logger;
+ "nickname",
+ interaction.guild.id,
+ member.user,
+ interaction.user,
+ null,
+ before,
+ nickname
+ );
+ const { log, NucleusColors, entry, renderUser, renderDelta } =
+ client.logger;
const data = {
meta: {
type: "memberUpdate",
@@ -76,8 +134,14 @@
memberId: entry(member.id, `\`${member.id}\``),
before: entry(before, before ? before : "*None*"),
after: entry(nickname, nickname ? nickname : "*None*"),
- updated: entry(new Date().getTime(), renderDelta(new Date().getTime())),
- updatedBy: entry(interaction.user.id, renderUser(interaction.user))
+ updated: entry(
+ new Date().getTime(),
+ renderDelta(new Date().getTime())
+ ),
+ updatedBy: entry(
+ interaction.user.id,
+ renderUser(interaction.user)
+ )
},
hidden: {
guild: interaction.guild.id
@@ -85,56 +149,82 @@
};
log(data);
} catch {
- await interaction.editReply({embeds: [new EmojiEmbed()
- .setEmoji("PUNISH.NICKNAME.RED")
- .setTitle("Nickname")
- .setDescription("Something went wrong and the users nickname could not be changed.")
- .setStatus("Danger")
- ], components: []});
+ await interaction.editReply({
+ embeds: [
+ new EmojiEmbed()
+ .setEmoji("PUNISH.NICKNAME.RED")
+ .setTitle("Nickname")
+ .setDescription(
+ "Something went wrong and the users nickname could not be changed."
+ )
+ .setStatus("Danger")
+ ],
+ components: []
+ });
if (dmd) await dm.delete();
return;
}
- const failed = (dmd === false && notify);
- await interaction.editReply({embeds: [new EmojiEmbed()
- .setEmoji(`PUNISH.NICKNAME.${failed ? "YELLOW" : "GREEN"}`)
- .setTitle("Nickname")
- .setDescription("The members nickname was changed" + (failed ? ", but was not notified" : "") + (confirmation.components.appeal.response ? ` and an appeal ticket was opened in <#${confirmation.components.appeal.response}>` : ""))
- .setStatus(failed ? "Warning" : "Success")
- ], components: []});
+ const failed = !dmd && notify;
+ await interaction.editReply({
+ embeds: [
+ new EmojiEmbed()
+ .setEmoji(`PUNISH.NICKNAME.${failed ? "YELLOW" : "GREEN"}`)
+ .setTitle("Nickname")
+ .setDescription(
+ "The members nickname was changed" +
+ (failed ? ", but was not notified" : "") +
+ (confirmation.components.appeal.response
+ ? ` and an appeal ticket was opened in <#${confirmation.components.appeal.response}>`
+ : "")
+ )
+ .setStatus(failed ? "Warning" : "Success")
+ ],
+ components: []
+ });
} else {
- await interaction.editReply({embeds: [new EmojiEmbed()
- .setEmoji("PUNISH.NICKNAME.GREEN")
- .setTitle("Nickname")
- .setDescription("No changes were made")
- .setStatus("Success")
- ], components: []});
+ await interaction.editReply({
+ embeds: [
+ new EmojiEmbed()
+ .setEmoji("PUNISH.NICKNAME.GREEN")
+ .setTitle("Nickname")
+ .setDescription("No changes were made")
+ .setStatus("Success")
+ ],
+ components: []
+ });
}
};
const check = (interaction: CommandInteraction) => {
- const member = (interaction.member as GuildMember);
- const me = (interaction.guild.me as GuildMember);
- const apply = (interaction.options.getMember("user") as GuildMember);
- if (member === null || me === null || apply === null) throw "That member is not in the server";
+ const member = interaction.member as GuildMember;
+ const me = interaction.guild.me!;
+ const apply = interaction.options.getMember("user") as GuildMember;
+ if (member === null || me === null || apply === null)
+ throw "That member is not in the server";
const memberPos = member.roles ? member.roles.highest.position : 0;
const mePos = me.roles ? me.roles.highest.position : 0;
const applyPos = apply.roles ? apply.roles.highest.position : 0;
// Do not allow any changing of the owner
- if (member.id === interaction.guild.ownerId) throw "You cannot change the owner's nickname";
+ if (member.id === interaction.guild.ownerId)
+ throw "You cannot change the owner's nickname";
// Check if Nucleus can change the nickname
- if (! (mePos > applyPos)) throw "I do not have a role higher than that member";
+ if (!(mePos > applyPos))
+ throw "I do not have a role higher than that member";
// Check if Nucleus has permission to change the nickname
- if (! me.permissions.has("MANAGE_NICKNAMES")) throw "I do not have the *Manage Nicknames* permission";
+ if (!me.permissions.has("MANAGE_NICKNAMES"))
+ throw "I do not have the *Manage Nicknames* permission";
// Allow the owner to change anyone's nickname
if (member.id === interaction.guild.ownerId) return true;
// Check if the user has manage_nicknames permission
- if (! member.permissions.has("MANAGE_NICKNAMES")) throw "You do not have the *Manage Nicknames* permission";
+ if (!member.permissions.has("MANAGE_NICKNAMES"))
+ throw "You do not have the *Manage Nicknames* permission";
// Allow changing your own nickname
if (member === apply) return true;
// Check if the user is below on the role list
- if (! (memberPos > applyPos)) throw "You do not have a role higher than that member";
+ if (!(memberPos > applyPos))
+ throw "You do not have a role higher than that member";
// Allow change
return true;
};
-export { command, callback, check };
\ No newline at end of file
+export { command, callback, check };