Fix a bunch of linter errors
diff --git a/src/commands/mod/nick.ts b/src/commands/mod/nick.ts
index 06fab47..c3d6b33 100644
--- a/src/commands/mod/nick.ts
+++ b/src/commands/mod/nick.ts
@@ -9,10 +9,22 @@
     builder
         .setName("nick")
         .setDescription("Changes a users nickname")
-        .addUserOption(option => option.setName("user").setDescription("The user to change").setRequired(true))
-        .addStringOption(option => option.setName("name").setDescription("The name to set | Leave blank to clear").setRequired(false));
+        .addUserOption((option) =>
+            option
+                .setName("user")
+                .setDescription("The user to change")
+                .setRequired(true)
+        )
+        .addStringOption((option) =>
+            option
+                .setName("name")
+                .setDescription("The name to set | Leave blank to clear")
+                .setRequired(false)
+        );
 
-const callback = async (interaction: CommandInteraction): Promise<void | unknown> => {
+const callback = async (
+    interaction: CommandInteraction
+): Promise<void | unknown> => {
     const { renderUser } = client.logger;
     // TODO:[Modals] Replace this with a modal
     let notify = true;
@@ -21,14 +33,35 @@
         confirmation = await new confirmationMessage(interaction)
             .setEmoji("PUNISH.NICKNAME.RED")
             .setTitle("Nickname")
-            .setDescription(keyValueList({
-                "user": renderUser(interaction.options.getUser("user")),
-                "new nickname": `${interaction.options.getString("name") ? interaction.options.getString("name") : "*No nickname*"}`
-            })
-            + `The user **will${notify ? "" : " not"}** be notified\n\n`
-            + `Are you sure you want to ${interaction.options.getString("name") ? "change" : "clear"} <@!${(interaction.options.getMember("user") as GuildMember).id}>'s nickname?`)
+            .setDescription(
+                keyValueList({
+                    user: renderUser(interaction.options.getUser("user")),
+                    "new nickname": `${
+                        interaction.options.getString("name")
+                            ? interaction.options.getString("name")
+                            : "*No nickname*"
+                    }`
+                }) +
+                    `The user **will${notify ? "" : " not"}** be notified\n\n` +
+                    `Are you sure you want to ${
+                        interaction.options.getString("name")
+                            ? "change"
+                            : "clear"
+                    } <@!${
+                        (interaction.options.getMember("user") as GuildMember)
+                            .id
+                    }>'s nickname?`
+            )
             .setColor("Danger")
-            .addCustomBoolean("notify", "Notify user", false, null, null, "ICONS.NOTIFY." + (notify ? "ON" : "OFF" ), notify)
+            .addCustomBoolean(
+                "notify",
+                "Notify user",
+                false,
+                null,
+                null,
+                "ICONS.NOTIFY." + (notify ? "ON" : "OFF"),
+                notify
+            )
             .send(interaction.options.getString("name") !== null);
         if (confirmation.cancelled) return;
         if (confirmation.success) break;
@@ -41,28 +74,53 @@
         let dm;
         try {
             if (notify) {
-                dm = await (interaction.options.getMember("user") as GuildMember).send({
-                    embeds: [new EmojiEmbed()
-                        .setEmoji("PUNISH.NICKNAME.RED")
-                        .setTitle("Nickname changed")
-                        .setDescription(`Your nickname was ${interaction.options.getString("name") ? "changed" : "cleared"} in ${interaction.guild.name}.` +
-                                    (interaction.options.getString("name") ? ` it is now: ${interaction.options.getString("name")}` : "") + "\n\n" +
-                                    (confirmation.components.appeal.response ? `You can appeal this here: <#${confirmation.components.appeal.response}>` : ""))
-                        .setStatus("Danger")
+                dm = await (
+                    interaction.options.getMember("user") as GuildMember
+                ).send({
+                    embeds: [
+                        new EmojiEmbed()
+                            .setEmoji("PUNISH.NICKNAME.RED")
+                            .setTitle("Nickname changed")
+                            .setDescription(
+                                `Your nickname was ${
+                                    interaction.options.getString("name")
+                                        ? "changed"
+                                        : "cleared"
+                                } in ${interaction.guild.name}.` +
+                                    (interaction.options.getString("name")
+                                        ? ` it is now: ${interaction.options.getString(
+                                              "name"
+                                          )}`
+                                        : "") +
+                                    "\n\n" +
+                                    (confirmation.components.appeal.response
+                                        ? `You can appeal this here: <#${confirmation.components.appeal.response}>`
+                                        : "")
+                            )
+                            .setStatus("Danger")
                     ]
                 });
                 dmd = true;
             }
-        } catch { dmd = false; }
+        } catch {
+            dmd = false;
+        }
         try {
-            const member = (interaction.options.getMember("user") as GuildMember);
+            const member = interaction.options.getMember("user") as GuildMember;
             const before = member.nickname;
             const nickname = interaction.options.getString("name");
             member.setNickname(nickname ?? null, "Nucleus Nickname command");
             await client.database.history.create(
-                "nickname", interaction.guild.id, member.user, interaction.user,
-                null, before, nickname);
-            const { log, NucleusColors, entry, renderUser, renderDelta } = client.logger;
+                "nickname",
+                interaction.guild.id,
+                member.user,
+                interaction.user,
+                null,
+                before,
+                nickname
+            );
+            const { log, NucleusColors, entry, renderUser, renderDelta } =
+                client.logger;
             const data = {
                 meta: {
                     type: "memberUpdate",
@@ -76,8 +134,14 @@
                     memberId: entry(member.id, `\`${member.id}\``),
                     before: entry(before, before ? before : "*None*"),
                     after: entry(nickname, nickname ? nickname : "*None*"),
-                    updated: entry(new Date().getTime(), renderDelta(new Date().getTime())),
-                    updatedBy: entry(interaction.user.id, renderUser(interaction.user))
+                    updated: entry(
+                        new Date().getTime(),
+                        renderDelta(new Date().getTime())
+                    ),
+                    updatedBy: entry(
+                        interaction.user.id,
+                        renderUser(interaction.user)
+                    )
                 },
                 hidden: {
                     guild: interaction.guild.id
@@ -85,56 +149,82 @@
             };
             log(data);
         } catch {
-            await interaction.editReply({embeds: [new EmojiEmbed()
-                .setEmoji("PUNISH.NICKNAME.RED")
-                .setTitle("Nickname")
-                .setDescription("Something went wrong and the users nickname could not be changed.")
-                .setStatus("Danger")
-            ], components: []});
+            await interaction.editReply({
+                embeds: [
+                    new EmojiEmbed()
+                        .setEmoji("PUNISH.NICKNAME.RED")
+                        .setTitle("Nickname")
+                        .setDescription(
+                            "Something went wrong and the users nickname could not be changed."
+                        )
+                        .setStatus("Danger")
+                ],
+                components: []
+            });
             if (dmd) await dm.delete();
             return;
         }
-        const failed = (dmd === false && notify);
-        await interaction.editReply({embeds: [new EmojiEmbed()
-            .setEmoji(`PUNISH.NICKNAME.${failed ? "YELLOW" : "GREEN"}`)
-            .setTitle("Nickname")
-            .setDescription("The members nickname was changed" + (failed ? ", but was not notified" : "") + (confirmation.components.appeal.response ? ` and an appeal ticket was opened in <#${confirmation.components.appeal.response}>` : ""))
-            .setStatus(failed ? "Warning" : "Success")
-        ], components: []});
+        const failed = !dmd && notify;
+        await interaction.editReply({
+            embeds: [
+                new EmojiEmbed()
+                    .setEmoji(`PUNISH.NICKNAME.${failed ? "YELLOW" : "GREEN"}`)
+                    .setTitle("Nickname")
+                    .setDescription(
+                        "The members nickname was changed" +
+                            (failed ? ", but was not notified" : "") +
+                            (confirmation.components.appeal.response
+                                ? ` and an appeal ticket was opened in <#${confirmation.components.appeal.response}>`
+                                : "")
+                    )
+                    .setStatus(failed ? "Warning" : "Success")
+            ],
+            components: []
+        });
     } else {
-        await interaction.editReply({embeds: [new EmojiEmbed()
-            .setEmoji("PUNISH.NICKNAME.GREEN")
-            .setTitle("Nickname")
-            .setDescription("No changes were made")
-            .setStatus("Success")
-        ], components: []});
+        await interaction.editReply({
+            embeds: [
+                new EmojiEmbed()
+                    .setEmoji("PUNISH.NICKNAME.GREEN")
+                    .setTitle("Nickname")
+                    .setDescription("No changes were made")
+                    .setStatus("Success")
+            ],
+            components: []
+        });
     }
 };
 
 const check = (interaction: CommandInteraction) => {
-    const member = (interaction.member as GuildMember);
-    const me = (interaction.guild.me as GuildMember);
-    const apply = (interaction.options.getMember("user") as GuildMember);
-    if (member === null || me === null || apply === null) throw "That member is not in the server";
+    const member = interaction.member as GuildMember;
+    const me = interaction.guild.me!;
+    const apply = interaction.options.getMember("user") as GuildMember;
+    if (member === null || me === null || apply === null)
+        throw "That member is not in the server";
     const memberPos = member.roles ? member.roles.highest.position : 0;
     const mePos = me.roles ? me.roles.highest.position : 0;
     const applyPos = apply.roles ? apply.roles.highest.position : 0;
     // Do not allow any changing of the owner
-    if (member.id === interaction.guild.ownerId) throw "You cannot change the owner's nickname";
+    if (member.id === interaction.guild.ownerId)
+        throw "You cannot change the owner's nickname";
     // Check if Nucleus can change the nickname
-    if (! (mePos > applyPos)) throw "I do not have a role higher than that member";
+    if (!(mePos > applyPos))
+        throw "I do not have a role higher than that member";
     // Check if Nucleus has permission to change the nickname
-    if (! me.permissions.has("MANAGE_NICKNAMES")) throw "I do not have the *Manage Nicknames* permission";
+    if (!me.permissions.has("MANAGE_NICKNAMES"))
+        throw "I do not have the *Manage Nicknames* permission";
     // Allow the owner to change anyone's nickname
     if (member.id === interaction.guild.ownerId) return true;
     // Check if the user has manage_nicknames permission
-    if (! member.permissions.has("MANAGE_NICKNAMES")) throw "You do not have the *Manage Nicknames* permission";
+    if (!member.permissions.has("MANAGE_NICKNAMES"))
+        throw "You do not have the *Manage Nicknames* permission";
     // Allow changing your own nickname
     if (member === apply) return true;
     // Check if the user is below on the role list
-    if (! (memberPos > applyPos)) throw "You do not have a role higher than that member";
+    if (!(memberPos > applyPos))
+        throw "You do not have a role higher than that member";
     // Allow change
     return true;
 };
 
-export { command, callback, check };
\ No newline at end of file
+export { command, callback, check };