Fix a bunch of linter errors
diff --git a/src/commands/mod/unmute.ts b/src/commands/mod/unmute.ts
index d4e0d75..f625461 100644
--- a/src/commands/mod/unmute.ts
+++ b/src/commands/mod/unmute.ts
@@ -9,24 +9,37 @@
     builder
         .setName("unmute")
         .setDescription("Unmutes a user")
-        .addUserOption(option => option.setName("user").setDescription("The user to unmute").setRequired(true));
+        .addUserOption((option) =>
+            option
+                .setName("user")
+                .setDescription("The user to unmute")
+                .setRequired(true)
+        );
 
-const callback = async (interaction: CommandInteraction): Promise<void | unknown> => {
-    const { log, NucleusColors, renderUser, entry, renderDelta } = client.logger;
+const callback = async (
+    interaction: CommandInteraction
+): Promise<void | unknown> => {
+    const { log, NucleusColors, renderUser, entry, renderDelta } =
+        client.logger;
     // TODO:[Modals] Replace this with a modal
     let reason = null;
     let notify = false;
     let confirmation;
     while (true) {
-        confirmation =  await new confirmationMessage(interaction)
+        confirmation = await new confirmationMessage(interaction)
             .setEmoji("PUNISH.MUTE.RED")
             .setTitle("Unmute")
-            .setDescription(keyValueList({
-                "user": renderUser(interaction.options.getUser("user")),
-                "reason": `\n> ${reason ? reason : "*No reason provided*"}`
-            })
-            + `The user **will${notify ? "" : " not"}** be notified\n\n`
-            + `Are you sure you want to unmute <@!${(interaction.options.getMember("user") as GuildMember).id}>?`)
+            .setDescription(
+                keyValueList({
+                    user: renderUser(interaction.options.getUser("user")),
+                    reason: `\n> ${reason ? reason : "*No reason provided*"}`
+                }) +
+                    `The user **will${notify ? "" : " not"}** be notified\n\n` +
+                    `Are you sure you want to unmute <@!${
+                        (interaction.options.getMember("user") as GuildMember)
+                            .id
+                    }>?`
+            )
             .setColor("Danger")
             .addReasonButton(reason ?? "")
             .send(reason !== null);
@@ -42,32 +55,53 @@
         let dm;
         try {
             if (notify) {
-                dm = await (interaction.options.getMember("user") as GuildMember).send({
-                    embeds: [new EmojiEmbed()
-                        .setEmoji("PUNISH.MUTE.GREEN")
-                        .setTitle("Unmuted")
-                        .setDescription(`You have been unmuted in ${interaction.guild.name}` +
-                                    (reason ? ` for:\n> ${reason}` : " with no reason provided."))
-                        .setStatus("Success")
+                dm = await (
+                    interaction.options.getMember("user") as GuildMember
+                ).send({
+                    embeds: [
+                        new EmojiEmbed()
+                            .setEmoji("PUNISH.MUTE.GREEN")
+                            .setTitle("Unmuted")
+                            .setDescription(
+                                `You have been unmuted in ${interaction.guild.name}` +
+                                    (reason
+                                        ? ` for:\n> ${reason}`
+                                        : " with no reason provided.")
+                            )
+                            .setStatus("Success")
                     ]
                 });
                 dmd = true;
             }
-        } catch { dmd = false; }
-        const member = (interaction.options.getMember("user") as GuildMember);
+        } catch {
+            dmd = false;
+        }
+        const member = interaction.options.getMember("user") as GuildMember;
         try {
             member.timeout(0, reason || "No reason provided");
         } catch {
-            await interaction.editReply({embeds: [new EmojiEmbed()
-                .setEmoji("PUNISH.MUTE.RED")
-                .setTitle("Unmute")
-                .setDescription("Something went wrong and the user was not unmuted")
-                .setStatus("Danger")
-            ], components: []});
+            await interaction.editReply({
+                embeds: [
+                    new EmojiEmbed()
+                        .setEmoji("PUNISH.MUTE.RED")
+                        .setTitle("Unmute")
+                        .setDescription(
+                            "Something went wrong and the user was not unmuted"
+                        )
+                        .setStatus("Danger")
+                ],
+                components: []
+            });
             if (dmd) await dm.delete();
             return;
         }
-        await client.database.history.create("unmute", interaction.guild.id, (interaction.options.getMember("user") as GuildMember).user, interaction.user, reason);
+        await client.database.history.create(
+            "unmute",
+            interaction.guild.id,
+            (interaction.options.getMember("user") as GuildMember).user,
+            interaction.user,
+            reason
+        );
         const data = {
             meta: {
                 type: "memberUnmute",
@@ -80,53 +114,76 @@
             list: {
                 memberId: entry(member.user.id, `\`${member.user.id}\``),
                 name: entry(member.user.id, renderUser(member.user)),
-                unmuted: entry(new Date().getTime(), renderDelta(new Date().getTime())),
-                unmutedBy: entry(interaction.user.id, renderUser(interaction.user))
+                unmuted: entry(
+                    new Date().getTime(),
+                    renderDelta(new Date().getTime())
+                ),
+                unmutedBy: entry(
+                    interaction.user.id,
+                    renderUser(interaction.user)
+                )
             },
             hidden: {
                 guild: interaction.guild.id
             }
         };
         log(data);
-        const failed = (dmd === false && notify);
-        await interaction.editReply({embeds: [new EmojiEmbed()
-            .setEmoji(`PUNISH.MUTE.${failed ? "YELLOW" : "GREEN"}`)
-            .setTitle("Unmute")
-            .setDescription("The member was unmuted" + (failed ? ", but could not be notified" : ""))
-            .setStatus(failed ? "Warning" : "Success")
-        ], components: []});
+        const failed = !dmd && notify;
+        await interaction.editReply({
+            embeds: [
+                new EmojiEmbed()
+                    .setEmoji(`PUNISH.MUTE.${failed ? "YELLOW" : "GREEN"}`)
+                    .setTitle("Unmute")
+                    .setDescription(
+                        "The member was unmuted" +
+                            (failed ? ", but could not be notified" : "")
+                    )
+                    .setStatus(failed ? "Warning" : "Success")
+            ],
+            components: []
+        });
     } else {
-        await interaction.editReply({embeds: [new EmojiEmbed()
-            .setEmoji("PUNISH.MUTE.GREEN")
-            .setTitle("Unmute")
-            .setDescription("No changes were made")
-            .setStatus("Success")
-        ], components: []});
+        await interaction.editReply({
+            embeds: [
+                new EmojiEmbed()
+                    .setEmoji("PUNISH.MUTE.GREEN")
+                    .setTitle("Unmute")
+                    .setDescription("No changes were made")
+                    .setStatus("Success")
+            ],
+            components: []
+        });
     }
 };
 
 const check = (interaction: CommandInteraction) => {
-    const member = (interaction.member as GuildMember);
-    const me = (interaction.guild.me as GuildMember);
-    const apply = (interaction.options.getMember("user") as GuildMember);
-    if (member === null || me === null || apply === null) throw "That member is not in the server";
+    const member = interaction.member as GuildMember;
+    const me = interaction.guild.me!;
+    const apply = interaction.options.getMember("user") as GuildMember;
+    if (member === null || me === null || apply === null)
+        throw "That member is not in the server";
     const memberPos = member.roles ? member.roles.highest.position : 0;
     const mePos = me.roles ? me.roles.highest.position : 0;
     const applyPos = apply.roles ? apply.roles.highest.position : 0;
     // Do not allow unmuting the owner
-    if (member.id === interaction.guild.ownerId) throw "You cannot unmute the owner of the server";
+    if (member.id === interaction.guild.ownerId)
+        throw "You cannot unmute the owner of the server";
     // Check if Nucleus can unmute the member
-    if (! (mePos > applyPos)) throw "I do not have a role higher than that member";
+    if (!(mePos > applyPos))
+        throw "I do not have a role higher than that member";
     // Check if Nucleus has permission to unmute
-    if (! me.permissions.has("MODERATE_MEMBERS")) throw "I do not have the *Moderate Members* permission";
+    if (!me.permissions.has("MODERATE_MEMBERS"))
+        throw "I do not have the *Moderate Members* permission";
     // Allow the owner to unmute anyone
     if (member.id === interaction.guild.ownerId) return true;
     // Check if the user has moderate_members permission
-    if (! member.permissions.has("MODERATE_MEMBERS")) throw "You do not have the *Moderate Members* permission";
+    if (!member.permissions.has("MODERATE_MEMBERS"))
+        throw "You do not have the *Moderate Members* permission";
     // Check if the user is below on the role list
-    if (! (memberPos > applyPos)) throw "You do not have a role higher than that member";
+    if (!(memberPos > applyPos))
+        throw "You do not have a role higher than that member";
     // Allow unmute
     return true;
 };
 
-export { command, callback, check };
\ No newline at end of file
+export { command, callback, check };