| import { CommandInteraction, GuildMember } from "discord.js"; |
| import { SlashCommandSubcommandBuilder } from "@discordjs/builders"; |
| import { WrappedCheck } from "jshaiku"; |
| import confirmationMessage from "../../utils/confirmationMessage.js"; |
| import EmojiEmbed from "../../utils/generateEmojiEmbed.js"; |
| import keyValueList from "../../utils/generateKeyValueList.js"; |
| import client from "../../utils/client.js"; |
| |
| const command = (builder: SlashCommandSubcommandBuilder) => |
| builder |
| .setName("unmute") |
| .setDescription("Unmutes a user") |
| .addUserOption(option => option.setName("user").setDescription("The user to unmute").setRequired(true)) |
| .addStringOption(option => option.setName("reason").setDescription("The reason for the unmute").setRequired(false)) |
| .addStringOption(option => option.setName("notify").setDescription("If the user should get a message when they are unmuted | Default no").setRequired(false) |
| .addChoices([["Yes", "yes"], ["No", "no"]]) |
| ) |
| |
| const callback = async (interaction: CommandInteraction): Promise<any> => { |
| const { renderUser } = client.logger |
| // TODO:[Modals] Replace this with a modal |
| let confirmation = await new confirmationMessage(interaction) |
| .setEmoji("PUNISH.MUTE.RED") |
| .setTitle("Unmute") |
| .setDescription(keyValueList({ |
| "user": renderUser(interaction.options.getUser("user")), |
| "reason": `\n> ${interaction.options.getString("reason") ? interaction.options.getString("reason") : "*No reason provided*"}` |
| }) |
| + `The user **will${interaction.options.getString("notify") === "yes" ? '' : ' not'}** be notified\n\n` |
| + `Are you sure you want to unmute <@!${(interaction.options.getMember("user") as GuildMember).id}>?`) |
| .setColor("Danger") |
| .send() |
| if (confirmation.success) { |
| let dmd = false |
| let dm; |
| try { |
| if (interaction.options.getString("notify") != "no") { |
| dm = await (interaction.options.getMember("user") as GuildMember).send({ |
| embeds: [new EmojiEmbed() |
| .setEmoji("PUNISH.MUTE.GREEN") |
| .setTitle("Unmuted") |
| .setDescription(`You have been unmuted in ${interaction.guild.name}` + |
| (interaction.options.getString("reason") ? ` for:\n> ${interaction.options.getString("reason")}` : " with no reason provided.")) |
| .setStatus("Success") |
| ] |
| }) |
| dmd = true |
| } |
| } catch {} |
| try { |
| (interaction.options.getMember("user") as GuildMember).timeout(0, interaction.options.getString("reason") || "No reason provided") |
| } catch { |
| await interaction.editReply({embeds: [new EmojiEmbed() |
| .setEmoji("PUNISH.MUTE.RED") |
| .setTitle(`Unmute`) |
| .setDescription("Something went wrong and the user was not unmuted") |
| .setStatus("Danger") |
| ], components: []}) |
| if (dmd) await dm.delete() |
| return |
| } |
| try { await client.database.history.create("unmute", interaction.guild.id, (interaction.options.getMember("user") as GuildMember).user, interaction.user, interaction.options.getString("reason")) } catch {} |
| let failed = (dmd == false && interaction.options.getString("notify") != "no") |
| await interaction.editReply({embeds: [new EmojiEmbed() |
| .setEmoji(`PUNISH.MUTE.${failed ? "YELLOW" : "GREEN"}`) |
| .setTitle(`Unmute`) |
| .setDescription("The member was unmuted" + (failed ? ", but could not be notified" : "")) |
| .setStatus(failed ? "Warning" : "Success") |
| ], components: []}) |
| } else { |
| await interaction.editReply({embeds: [new EmojiEmbed() |
| .setEmoji("PUNISH.MUTE.GREEN") |
| .setTitle(`Unmute`) |
| .setDescription("No changes were made") |
| .setStatus("Success") |
| ], components: []}) |
| } |
| } |
| |
| const check = (interaction: CommandInteraction, defaultCheck: WrappedCheck) => { |
| let member = (interaction.member as GuildMember) |
| let me = (interaction.guild.me as GuildMember) |
| let apply = (interaction.options.getMember("user") as GuildMember) |
| if (member == null || me == null || apply == null) throw "That member is not in the server" |
| let memberPos = member.roles ? member.roles.highest.position : 0 |
| let mePos = me.roles ? me.roles.highest.position : 0 |
| let applyPos = apply.roles ? apply.roles.highest.position : 0 |
| // Check if Nucleus can unmute the member |
| if (! (mePos > applyPos)) throw "I do not have a role higher than that member" |
| // Check if Nucleus has permission to unmute |
| if (! me.permissions.has("MODERATE_MEMBERS")) throw "I do not have the Moderate members permission"; |
| // Do not allow the user to have admin or be the owner |
| if (apply.permissions.has("ADMINISTRATOR") || apply.id == interaction.guild.ownerId) throw "You cannot unmute an admin or the owner" |
| // Allow the owner to unmute anyone |
| if (member.id == interaction.guild.ownerId) return true |
| // Check if the user has moderate_members permission |
| if (! member.permissions.has("MODERATE_MEMBERS")) throw "You do not have the Moderate members permission"; |
| // Check if the user is below on the role list |
| if (! (memberPos > applyPos)) throw "You do not have a role higher than that member" |
| // Allow unmute |
| return true |
| } |
| |
| export { command, callback, check }; |