blob: 5f42b274cfa539d7a87fded2131214fed4fe4163 [file] [log] [blame]
import Discord, { CommandInteraction, GuildMember, MessageActionRow, MessageButton } from "discord.js";
import { SlashCommandSubcommandBuilder } from "@discordjs/builders";
import { WrappedCheck } from "jshaiku";
import EmojiEmbed from "../../utils/generateEmojiEmbed.js";
import getEmojiByName from "../../utils/getEmojiByName.js";
import confirmationMessage from "../../utils/confirmationMessage.js";
import keyValueList from "../../utils/generateKeyValueList.js";
import humanizeDuration from "humanize-duration";
import client from "../../utils/client.js";
const command = (builder: SlashCommandSubcommandBuilder) =>
builder
.setName("mute")
.setDescription("Mutes a member using Discord's \"Timeout\" feature")
.addUserOption(option => option.setName("user").setDescription("The user to mute").setRequired(true))
.addIntegerOption(option => option.setName("days").setDescription("The number of days to mute the user for | Default 0").setMinValue(0).setMaxValue(27).setRequired(false))
.addIntegerOption(option => option.setName("hours").setDescription("The number of hours to mute the user for | Default 0").setMinValue(0).setMaxValue(23).setRequired(false))
.addIntegerOption(option => option.setName("minutes").setDescription("The number of minutes to mute the user for | Default 0").setMinValue(0).setMaxValue(59).setRequired(false))
.addIntegerOption(option => option.setName("seconds").setDescription("The number of seconds to mute the user for | Default 0").setMinValue(0).setMaxValue(59).setRequired(false))
.addStringOption(option => option.setName("reason").setDescription("The reason for the mute").setRequired(false))
.addStringOption(option => option.setName("notify").setDescription("If the user should get a message when they are muted | Default yes").setRequired(false)
.addChoices([["Yes", "yes"], ["No", "no"]]))
const callback = async (interaction: CommandInteraction): Promise<any> => {
const { log, NucleusColors, renderUser, entry } = client.logger
const user = interaction.options.getMember("user") as GuildMember
const reason = interaction.options.getString("reason")
const time = {
days: interaction.options.getInteger("days") || 0,
hours: interaction.options.getInteger("hours") || 0,
minutes: interaction.options.getInteger("minutes") || 0,
seconds: interaction.options.getInteger("seconds") || 0
}
let config = await client.database.guilds.read(interaction.guild.id)
let serverSettingsDescription = (config.moderation.mute.timeout ? "given a timeout" : "")
if (config.moderation.mute.role) serverSettingsDescription += (serverSettingsDescription ? " and " : "") + `given the <@&${config.moderation.mute.role}> role`
let muteTime = (time.days * 24 * 60 * 60) + (time.hours * 60 * 60) + (time.minutes * 60) + time.seconds
if (muteTime == 0) {
let m = await interaction.reply({embeds: [
new EmojiEmbed()
.setEmoji("PUNISH.MUTE.GREEN")
.setTitle("Mute")
.setDescription("How long should the user be muted")
.setStatus("Success")
], components: [
new MessageActionRow().addComponents([
new Discord.MessageButton()
.setCustomId("1m")
.setLabel("1 Minute")
.setStyle("SECONDARY"),
new Discord.MessageButton()
.setCustomId("10m")
.setLabel("10 Minutes")
.setStyle("SECONDARY"),
new Discord.MessageButton()
.setCustomId("30m")
.setLabel("30 Minutes")
.setStyle("SECONDARY"),
new Discord.MessageButton()
.setCustomId("1h")
.setLabel("1 Hour")
.setStyle("SECONDARY")
]),
new MessageActionRow().addComponents([
new Discord.MessageButton()
.setCustomId("6h")
.setLabel("6 Hours")
.setStyle("SECONDARY"),
new Discord.MessageButton()
.setCustomId("12h")
.setLabel("12 Hours")
.setStyle("SECONDARY"),
new Discord.MessageButton()
.setCustomId("1d")
.setLabel("1 Day")
.setStyle("SECONDARY"),
new Discord.MessageButton()
.setCustomId("1w")
.setLabel("1 Week")
.setStyle("SECONDARY")
]),
new MessageActionRow().addComponents([
new Discord.MessageButton()
.setCustomId("cancel")
.setLabel("Cancel")
.setStyle("DANGER")
.setEmoji(getEmojiByName("CONTROL.CROSS", "id"))
])
], ephemeral: true, fetchReply: true})
let component;
try {
component = await (m as Discord.Message).awaitMessageComponent({filter: (m) => m.user.id === interaction.user.id, time: 300000});
} catch { return }
component.deferUpdate();
if (component.customId == "cancel") return interaction.editReply({embeds: [new EmojiEmbed()
.setEmoji("PUNISH.MUTE.RED")
.setTitle("Mute")
.setDescription("Mute cancelled")
.setStatus("Danger")
]})
switch (component.customId) {
case "1m": { muteTime = 60; break; }
case "10m": { muteTime = 60 * 10; break; }
case "30m": { muteTime = 60 * 30; break; }
case "1h": { muteTime = 60 * 60; break; }
case "6h": { muteTime = 60 * 60 * 6; break; }
case "12h": { muteTime = 60 * 60 * 12; break; }
case "1d": { muteTime = 60 * 60 * 24; break; }
case "1w": { muteTime = 60 * 60 * 24 * 7; break; }
}
} else {
await interaction.reply({embeds: [
new EmojiEmbed()
.setEmoji("PUNISH.MUTE.GREEN")
.setTitle("Mute")
.setDescription("Loading...")
.setStatus("Success")
], ephemeral: true, fetchReply: true})
}
// TODO:[Modals] Replace this with a modal
let confirmation = await new confirmationMessage(interaction)
.setEmoji("PUNISH.MUTE.RED")
.setTitle("Mute")
.setDescription(keyValueList({
"user": renderUser(user),
"time": `${humanizeDuration(muteTime * 1000, {round: true})}`,
"reason": `\n> ${reason ? reason : "*No reason provided*"}`
})
+ `The user will be ` + serverSettingsDescription + "\n"
+ `The user **will${interaction.options.getString("notify") === "no" ? ' not' : ''}** be notified\n\n`
+ `Are you sure you want to mute <@!${(interaction.options.getMember("user") as GuildMember).id}>?`)
.setColor("Danger")
.send(true)
if (confirmation.success) {
let dmd = false
let dm;
let config = await client.database.guilds.read(interaction.guild.id);
try {
if (interaction.options.getString("notify") != "no") {
dm = await (interaction.options.getMember("user") as GuildMember).send({
embeds: [new EmojiEmbed()
.setEmoji("PUNISH.MUTE.RED")
.setTitle("Muted")
.setDescription(`You have been muted in ${interaction.guild.name}` +
(interaction.options.getString("reason") ? ` for:\n> ${interaction.options.getString("reason")}` : ".\n\n" +
`You will be unmuted at: <t:${Math.round((new Date).getTime() / 1000) + muteTime}:D> at <t:${Math.round((new Date).getTime() / 1000) + muteTime}:T> (<t:${Math.round((new Date).getTime() / 1000) + muteTime}:R>)`))
.setStatus("Danger")
],
components: [new MessageActionRow().addComponents(config.moderation.mute.text ? [new MessageButton()
.setStyle("LINK")
.setLabel(config.moderation.mute.text)
.setURL(config.moderation.mute.link)
] : [])]
})
dmd = true
}
} catch {}
let member = (interaction.options.getMember("user") as GuildMember)
try {
if (config.moderation.mute.timeout) {
member.timeout(muteTime * 1000, interaction.options.getString("reason") || "No reason provided")
}
if (config.moderation.mute.role) {
member.roles.add(config.moderation.mute.role)
}
} catch {
await interaction.editReply({embeds: [new EmojiEmbed()
.setEmoji("PUNISH.MUTE.RED")
.setTitle(`Mute`)
.setDescription("Something went wrong and the user was not mute")
.setStatus("Danger")
], components: []})
if (dmd) await dm.delete()
return
}
try { await client.database.history.create("mute", interaction.guild.id, member.user, interaction.user, reason) } catch {}
let failed = (dmd == false && interaction.options.getString("notify") != "no")
await interaction.editReply({embeds: [new EmojiEmbed()
.setEmoji(`PUNISH.MUTE.${failed ? "YELLOW" : "GREEN"}`)
.setTitle(`Mute`)
.setDescription("The member was muted" + (failed ? ", but could not be notified" : ""))
.setStatus(failed ? "Warning" : "Success")
], components: []})
let data = {
meta:{
type: 'memberMute',
displayName: 'Member Muted',
calculateType: 'guildMemberPunish',
color: NucleusColors.yellow,
emoji: 'PUNISH.WARN.YELLOW',
timestamp: new Date().getTime()
},
list: {
user: entry(member.user.id, renderUser(member.user)),
mutedBy: entry(interaction.member.user.id, renderUser(interaction.member.user)),
time: entry(muteTime, `${humanizeDuration(muteTime * 1000, {round: true})}`),
reason: (interaction.options.getString("reason") ? `\n> ${interaction.options.getString("reason")}` : "No reason provided")
},
hidden: {
guild: interaction.guild.id
}
}
log(data);
} else {
await interaction.editReply({embeds: [new EmojiEmbed()
.setEmoji("PUNISH.MUTE.GREEN")
.setTitle(`Mute`)
.setDescription("No changes were made")
.setStatus("Success")
], components: []})
}
}
const check = (interaction: CommandInteraction, defaultCheck: WrappedCheck) => {
let member = (interaction.member as GuildMember)
let me = (interaction.guild.me as GuildMember)
let apply = (interaction.options.getMember("user") as GuildMember)
if (member == null || me == null || apply == null) throw "That member is not in the server"
let memberPos = member.roles ? member.roles.highest.position : 0
let mePos = me.roles ? me.roles.highest.position : 0
let applyPos = apply.roles ? apply.roles.highest.position : 0
// Check if Nucleus can mute the member
if (! (mePos > applyPos)) throw "I do not have a role higher than that member"
// Check if Nucleus has permission to mute
if (! me.permissions.has("MODERATE_MEMBERS")) throw "I do not have the Moderate members permission";
// Do not allow the user to have admin or be the owner
if (apply.permissions.has("ADMINISTRATOR") || (interaction.options.getMember("user") as GuildMember).id == interaction.guild.ownerId) throw "You cannot mute an admin or the owner"
// Do not allow muting Nucleus
if (member.id == me.id) throw "I cannot mute myself"
// Allow the owner to mute anyone
if (member.id == interaction.guild.ownerId) return true
// Check if the user has moderate_members permission
if (! member.permissions.has("MODERATE_MEMBERS")) throw "You do not have the Moderate members permission";
// Check if the user is below on the role list
if (! (memberPos > applyPos)) throw "You do not have a role higher than that member"
// Allow mute
return true
}
export { command, callback, check };