| import type { CommandInteraction, GuildMember } from "discord.js"; |
| import type { SlashCommandSubcommandBuilder } from "@discordjs/builders"; |
| import confirmationMessage from "../../utils/confirmationMessage.js"; |
| import EmojiEmbed from "../../utils/generateEmojiEmbed.js"; |
| import keyValueList from "../../utils/generateKeyValueList.js"; |
| import client from "../../utils/client.js"; |
| |
| |
| const command = (builder: SlashCommandSubcommandBuilder) => builder |
| .setName("nick") |
| // .setNameLocalizations({"ru": "name", "zh-CN": "nickname"}) |
| .setDescription("Changes a users nickname") |
| .addUserOption((option) => option.setName("user").setDescription("The user to change").setRequired(true)) |
| .addStringOption((option) => |
| option.setName("name").setDescription("The name to set | Leave blank to clear").setRequired(false) |
| ); |
| |
| |
| const callback = async (interaction: CommandInteraction): Promise<unknown> => { |
| const { renderUser } = client.logger; |
| // TODO:[Modals] Replace this with a modal |
| let notify = true; |
| let confirmation; |
| let timedOut = false; |
| let success = false; |
| while (!timedOut && !success) { |
| confirmation = await new confirmationMessage(interaction) |
| .setEmoji("PUNISH.NICKNAME.RED") |
| .setTitle("Nickname") |
| .setDescription( |
| keyValueList({ |
| user: renderUser(interaction.options.getUser("user")), |
| "new nickname": `${ |
| interaction.options.getString("name") ? interaction.options.getString("name") : "*No nickname*" |
| }` |
| }) + |
| `The user **will${notify ? "" : " not"}** be notified\n\n` + |
| `Are you sure you want to ${interaction.options.getString("name") ? "change" : "clear"} <@!${ |
| (interaction.options.getMember("user") as GuildMember).id |
| }>'s nickname?` |
| ) |
| .setColor("Danger") |
| .addCustomBoolean( |
| "notify", |
| "Notify user", |
| false, |
| null, |
| null, |
| null, |
| "ICONS.NOTIFY." + (notify ? "ON" : "OFF"), |
| notify |
| ) |
| .send(interaction.options.getString("name") !== null); |
| if (confirmation.cancelled) timedOut = true; |
| else if (confirmation.success) success = true; |
| else if (confirmation.components) { |
| notify = confirmation.components.notify.active; |
| } |
| } |
| if (timedOut) { |
| return await interaction.editReply({ |
| embeds: [ |
| new EmojiEmbed() |
| .setEmoji("PUNISH.NICKNAME.GREEN") |
| .setTitle("Nickname") |
| .setDescription("No changes were made") |
| .setStatus("Success") |
| ], |
| components: [] |
| }); |
| } |
| let dmd = false; |
| let dm; |
| try { |
| if (notify) { |
| dm = await (interaction.options.getMember("user") as GuildMember).send({ |
| embeds: [ |
| new EmojiEmbed() |
| .setEmoji("PUNISH.NICKNAME.RED") |
| .setTitle("Nickname changed") |
| .setDescription( |
| `Your nickname was ${interaction.options.getString("name") ? "changed" : "cleared"} in ${ |
| interaction.guild.name |
| }.` + |
| (interaction.options.getString("name") |
| ? ` it is now: ${interaction.options.getString("name")}` |
| : "") + |
| "\n\n" + |
| (confirmation.components.appeal.response |
| ? `You can appeal this here: <#${confirmation.components.appeal.response}>` |
| : "") |
| ) |
| .setStatus("Danger") |
| ] |
| }); |
| dmd = true; |
| } |
| } catch { |
| dmd = false; |
| } |
| try { |
| const member = interaction.options.getMember("user") as GuildMember; |
| const before = member.nickname; |
| const nickname = interaction.options.getString("name"); |
| member.setNickname(nickname ?? null, "Nucleus Nickname command"); |
| await client.database.history.create( |
| "nickname", |
| interaction.guild.id, |
| member.user, |
| interaction.user, |
| null, |
| before, |
| nickname |
| ); |
| const { log, NucleusColors, entry, renderUser, renderDelta } = client.logger; |
| const data = { |
| meta: { |
| type: "memberUpdate", |
| displayName: "Member Updated", |
| calculateType: "guildMemberUpdate", |
| color: NucleusColors.yellow, |
| emoji: "PUNISH.NICKNAME.YELLOW", |
| timestamp: new Date().getTime() |
| }, |
| list: { |
| memberId: entry(member.id, `\`${member.id}\``), |
| before: entry(before, before ? before : "*None*"), |
| after: entry(nickname, nickname ? nickname : "*None*"), |
| updated: entry(new Date().getTime(), renderDelta(new Date().getTime())), |
| updatedBy: entry(interaction.user.id, renderUser(interaction.user)) |
| }, |
| hidden: { |
| guild: interaction.guild.id |
| } |
| }; |
| log(data); |
| } catch { |
| await interaction.editReply({ |
| embeds: [ |
| new EmojiEmbed() |
| .setEmoji("PUNISH.NICKNAME.RED") |
| .setTitle("Nickname") |
| .setDescription("Something went wrong and the users nickname could not be changed.") |
| .setStatus("Danger") |
| ], |
| components: [] |
| }); |
| if (dmd) await dm.delete(); |
| return; |
| } |
| const failed = !dmd && notify; |
| await interaction.editReply({ |
| embeds: [ |
| new EmojiEmbed() |
| .setEmoji(`PUNISH.NICKNAME.${failed ? "YELLOW" : "GREEN"}`) |
| .setTitle("Nickname") |
| .setDescription( |
| "The members nickname was changed" + |
| (failed ? ", but was not notified" : "") + |
| (confirmation.components.appeal.response |
| ? ` and an appeal ticket was opened in <#${confirmation.components.appeal.response}>` |
| : "") |
| ) |
| .setStatus(failed ? "Warning" : "Success") |
| ], |
| components: [] |
| }); |
| }; |
| |
| const check = (interaction: CommandInteraction) => { |
| const member = interaction.member as GuildMember; |
| const me = interaction.guild.me!; |
| const apply = interaction.options.getMember("user") as GuildMember; |
| if (member === null || me === null || apply === null) throw new Error("That member is not in the server"); |
| const memberPos = member.roles.cache.size ? member.roles.highest.position : 0; |
| const mePos = me.roles.cache.size ? me.roles.highest.position : 0; |
| const applyPos = apply.roles.cache.size ? apply.roles.highest.position : 0; |
| // Do not allow any changing of the owner |
| if (member.id === interaction.guild.ownerId) throw new Error("You cannot change the owner's nickname"); |
| // Check if Nucleus can change the nickname |
| if (!(mePos > applyPos)) throw new Error("I do not have a role higher than that member"); |
| // Check if Nucleus has permission to change the nickname |
| if (!me.permissions.has("MANAGE_NICKNAMES")) throw new Error("I do not have the *Manage Nicknames* permission"); |
| // Allow the owner to change anyone's nickname |
| if (member.id === interaction.guild.ownerId) return true; |
| // Check if the user has manage_nicknames permission |
| if (!member.permissions.has("MANAGE_NICKNAMES")) |
| throw new Error("You do not have the *Manage Nicknames* permission"); |
| // Allow changing your own nickname |
| if (member === apply) return true; |
| // Check if the user is below on the role list |
| if (!(memberPos > applyPos)) throw new Error("You do not have a role higher than that member"); |
| // Allow change |
| return true; |
| }; |
| |
| export { command, callback, check }; |