blob: cdd218b288546adfdd22a4b5724d8d90b9dab1b2 [file] [log] [blame]
import { LoadingEmbed } from "../../utils/defaults.js";
import Discord, { CommandInteraction, Message, ActionRowBuilder, GuildMember, StringSelectMenuBuilder, StringSelectMenuInteraction, AutocompleteInteraction } from "discord.js";
import EmojiEmbed from "../../utils/generateEmojiEmbed.js";
import confirmationMessage from "../../utils/confirmationMessage.js";
import type { SlashCommandSubcommandBuilder } from "@discordjs/builders";
import client from "../../utils/client.js";
import convertCurlyBracketString from "../../utils/convertCurlyBracketString.js";
import { callback as statsChannelAddCallback } from "../../reflex/statsChannelUpdate.js";
import singleNotify from "../../utils/singleNotify.js";
const command = (builder: SlashCommandSubcommandBuilder) =>
builder
.setName("stats")
.setDescription("Controls channels which update when someone joins or leaves the server")
.addChannelOption((option) => option.setName("channel").setDescription("The channel to modify"))
.addStringOption((option) =>
option
.setName("name")
.setDescription("The new channel name | Enter any text or use the extra variables like {memberCount}")
.setAutocomplete(true)
);
const callback = async (interaction: CommandInteraction): Promise<unknown> => { // TODO: This command feels unintuitive. Clicking a channel in the select menu deletes it
// instead, it should give a submenu to edit the channel, enable/disable or delete it
singleNotify("statsChannelDeleted", interaction.guild!.id, true);
const m = (await interaction.reply({
embeds: LoadingEmbed,
ephemeral: true,
fetchReply: true
})) as Message;
let config = await client.database.guilds.read(interaction.guild!.id);
if (interaction.options.get("name")?.value as string) {
let channel;
if (Object.keys(config.stats).length >= 25) {
return await interaction.editReply({
embeds: [
new EmojiEmbed()
.setEmoji("CHANNEL.TEXT.DELETE")
.setTitle("Stats Channel")
.setDescription("You can only have 25 stats channels in a server")
.setStatus("Danger")
]
});
}
try {
channel = interaction.options.get("channel")?.channel as Discord.Channel;
} catch {
return await interaction.editReply({
embeds: [
new EmojiEmbed()
.setEmoji("CHANNEL.TEXT.DELETE")
.setTitle("Stats Channel")
.setDescription("The channel you provided is not a valid channel")
.setStatus("Danger")
]
});
}
channel = channel as Discord.TextChannel;
if (channel.guild.id !== interaction.guild!.id) {
return interaction.editReply({
embeds: [
new EmojiEmbed()
.setTitle("Stats Channel")
.setDescription("You must choose a channel in this server")
.setStatus("Danger")
.setEmoji("CHANNEL.TEXT.DELETE")
]
});
}
let newName = await convertCurlyBracketString(
interaction.options.get("name")?.value as string,
"",
"",
interaction.guild!.name,
interaction.guild!.members
);
if (interaction.options.get("channel")?.channel!.type === Discord.ChannelType.GuildText) {
newName = newName.toLowerCase().replace(/[\s]/g, "-");
}
const confirmation = await new confirmationMessage(interaction)
.setEmoji("CHANNEL.TEXT.EDIT")
.setTitle("Stats Channel")
.setDescription(
`Are you sure you want to set <#${channel.id}> to a stats channel?\n\n*Preview: ${newName.replace(
/^ +| $/g,
""
)}*`
)
.setColor("Warning")
.setInverted(true)
.setFailedMessage(`Could not convert <#${channel.id}> to a stats chanel.`, "Danger", "CHANNEL.TEXT.DELETE")
.send(true);
if (confirmation.cancelled) return;
if (confirmation.success) {
try {
const name = interaction.options.get("name")?.value as string;
const channel = interaction.options.get("channel")?.channel as Discord.TextChannel;
await client.database.guilds.write(interaction.guild!.id, {
[`stats.${channel.id}`]: { name: name, enabled: true }
});
const { log, NucleusColors, entry, renderUser, renderChannel } = client.logger;
const data = {
meta: {
type: "statsChannelUpdate",
displayName: "Stats Channel Updated",
calculateType: "nucleusSettingsUpdated",
color: NucleusColors.yellow,
emoji: "CHANNEL.TEXT.EDIT",
timestamp: new Date().getTime()
},
list: {
memberId: entry(interaction.user.id, `\`${interaction.user.id}\``),
changedBy: entry(interaction.user.id, renderUser(interaction.user)),
channel: entry(channel.id, renderChannel(channel)),
name: entry(
interaction.options.get("name")?.value as string,
`\`${interaction.options.get("name")?.value as string}\``
)
},
hidden: {
guild: interaction.guild!.id
}
};
log(data);
} catch (e) {
console.log(e);
return interaction.editReply({
embeds: [
new EmojiEmbed()
.setTitle("Stats Channel")
.setDescription("Something went wrong and the stats channel could not be set")
.setStatus("Danger")
.setEmoji("CHANNEL.TEXT.DELETE")
],
components: []
});
}
} else {
return interaction.editReply({
embeds: [
new EmojiEmbed()
.setTitle("Stats Channel")
.setDescription("No changes were made")
.setStatus("Success")
.setEmoji("CHANNEL.TEXT.CREATE")
],
components: []
});
}
await statsChannelAddCallback(client, interaction.member as GuildMember);
}
let timedOut = false;
while (!timedOut) {
config = await client.database.guilds.read(interaction.guild!.id);
const stats = config.stats;
const selectMenu = new StringSelectMenuBuilder()
.setCustomId("remove")
.setMinValues(1)
.setMaxValues(Math.max(1, Object.keys(stats).length));
await interaction.editReply({
embeds: [
new EmojiEmbed()
.setTitle("Stats Channel")
.setDescription(
"The following channels update when someone joins or leaves the server. You can select a channel to remove it from the list."
)
.setStatus("Success")
.setEmoji("CHANNEL.TEXT.CREATE")
],
components: [
new ActionRowBuilder<StringSelectMenuBuilder>().addComponents(
Object.keys(stats).length
? [
selectMenu
.setPlaceholder("Select a stats channel to remove, stopping it updating")
.addOptions(
Object.keys(stats).map((key) => ({
label: interaction.guild!.channels.cache.get(key)!.name,
value: key,
description: `${stats[key]!.name}`
}))
)
]
: [
selectMenu
.setPlaceholder("The server has no stats channels")
.setDisabled(true)
.setOptions([
{
label: "*Placeholder*",
value: "placeholder",
description: "No stats channels"
}
])
]
)
]
});
let i: StringSelectMenuInteraction;
try {
i = await m.awaitMessageComponent({
time: 300000,
filter: (i) => { return i.user.id === interaction.user.id && i.channel!.id === interaction.channel!.id }
}) as StringSelectMenuInteraction;
} catch (e) {
timedOut = true;
continue;
}
i.deferUpdate();
if (i.customId === "remove") {
const toRemove = i.values;
await client.database.guilds.write(
interaction.guild!.id,
null,
toRemove.map((k) => `stats.${k}`)
);
}
}
await interaction.editReply({
embeds: [new Discord.EmbedBuilder(m.embeds[0]!.data).setFooter({ text: "Message timed out" })],
components: []
});
};
const check = (interaction: CommandInteraction) => {
const member = interaction.member as Discord.GuildMember;
if (!member.permissions.has("ManageChannels"))
return "You must have the *Manage Channels* permission to use this command";
return true;
};
const generateStatsChannelAutocomplete = (prompt: string): string[] => {
return [prompt];
};
const autocomplete = async (interaction: AutocompleteInteraction): Promise<string[]> => {
if (!interaction.guild) return [];
const prompt = interaction.options.getString("tag");
// generateStatsChannelAutocomplete(int.options.getString("name") ?? "")
const results = generateStatsChannelAutocomplete(prompt ?? "");
return results;
};
export { command };
export { callback };
export { check };
export { autocomplete };