Still got errors and warnings, mostly the same and easy to fix
diff --git a/src/commands/mod/nick.ts b/src/commands/mod/nick.ts
index d50becd..9cc8a7c 100644
--- a/src/commands/mod/nick.ts
+++ b/src/commands/mod/nick.ts
@@ -5,17 +5,17 @@
 import EmojiEmbed from "../../utils/generateEmojiEmbed.js";
 import keyValueList from "../../utils/generateKeyValueList.js";
 import { create, areTicketsEnabled } from "../../actions/createModActionTicket.js";
-import client from "../../utils/client.js"
+import client from "../../utils/client.js";
 
 const command = (builder: SlashCommandSubcommandBuilder) =>
     builder
-    .setName("nick")
-    .setDescription("Changes a users nickname")
-    .addUserOption(option => option.setName("user").setDescription("The user to change").setRequired(true))
-    .addStringOption(option => option.setName("name").setDescription("The name to set | Leave blank to clear").setRequired(false))
+        .setName("nick")
+        .setDescription("Changes a users nickname")
+        .addUserOption(option => option.setName("user").setDescription("The user to change").setRequired(true))
+        .addStringOption(option => option.setName("name").setDescription("The name to set | Leave blank to clear").setRequired(false));
 
 const callback = async (interaction: CommandInteraction): Promise<any> => {
-    const { renderUser } = client.logger
+    const { renderUser } = client.logger;
     // TODO:[Modals] Replace this with a modal
     let notify = true;
     let confirmation;
@@ -27,19 +27,19 @@
                 "user": renderUser(interaction.options.getUser("user")),
                 "new nickname": `${interaction.options.getString("name") ? interaction.options.getString("name") : "*No nickname*"}`
             })
-            + `The user **will${notify ? '' : ' not'}** be notified\n\n`
+            + `The user **will${notify ? "" : " not"}** be notified\n\n`
             + `Are you sure you want to ${interaction.options.getString("name") ? "change" : "clear"} <@!${(interaction.options.getMember("user") as GuildMember).id}>'s nickname?`)
             .setColor("Danger")
             .addCustomBoolean("notify", "Notify user", false, null, null, "ICONS.NOTIFY." + (notify ? "ON" : "OFF" ), notify)
-        .send(interaction.options.getString("name") !== null)
-        if (confirmation.cancelled) return
-        if (confirmation.success) break
+            .send(interaction.options.getString("name") !== null);
+        if (confirmation.cancelled) return;
+        if (confirmation.success) break;
         if (confirmation.components) {
-            notify = confirmation.components.notify.active
+            notify = confirmation.components.notify.active;
         }
     }
     if (confirmation.success) {
-        let dmd = false
+        let dmd = false;
         let dm;
         try {
             if (notify) {
@@ -49,94 +49,94 @@
                         .setTitle("Nickname changed")
                         .setDescription(`Your nickname was ${interaction.options.getString("name") ? "changed" : "cleared"} in ${interaction.guild.name}.` +
                                     (interaction.options.getString("name") ? ` it is now: ${interaction.options.getString("name")}` : "") + "\n\n" +
-                                    (confirmation.components.appeal.response ? `You can appeal this here: <#${confirmation.components.appeal.response}>` : ``))
+                                    (confirmation.components.appeal.response ? `You can appeal this here: <#${confirmation.components.appeal.response}>` : ""))
                         .setStatus("Danger")
                     ]
-                })
-                dmd = true
+                });
+                dmd = true;
             }
-        } catch {}
+        } catch { dmd = false; }
         try {
-            let member = (interaction.options.getMember("user") as GuildMember)
-            let before = member.nickname
-            let nickname = interaction.options.getString("name")
-            member.setNickname(nickname ?? null, "Nucleus Nickname command")
-            try { await client.database.history.create(
+            const member = (interaction.options.getMember("user") as GuildMember);
+            const before = member.nickname;
+            const nickname = interaction.options.getString("name");
+            member.setNickname(nickname ?? null, "Nucleus Nickname command");
+            await client.database.history.create(
                 "nickname", interaction.guild.id, member.user, interaction.user,
-                null, before, nickname) } catch {}
-            const { log, NucleusColors, entry, renderUser, renderDelta } = client.logger
-            let data = {
+                null, before, nickname);
+            const { log, NucleusColors, entry, renderUser, renderDelta } = client.logger;
+            const data = {
                 meta: {
-                    type: 'memberUpdate',
-                    displayName: 'Member Updated',
-                    calculateType: 'guildMemberUpdate',
+                    type: "memberUpdate",
+                    displayName: "Member Updated",
+                    calculateType: "guildMemberUpdate",
                     color: NucleusColors.yellow,
                     emoji: "PUNISH.NICKNAME.YELLOW",
                     timestamp: new Date().getTime()
                 },
                 list: {
                     memberId: entry(member.id, `\`${member.id}\``),
-                    before: entry(before, before ? before : '*None*'),
-                    after: entry(nickname, nickname ? nickname : '*None*'),
+                    before: entry(before, before ? before : "*None*"),
+                    after: entry(nickname, nickname ? nickname : "*None*"),
                     updated: entry(new Date().getTime(), renderDelta(new Date().getTime())),
                     updatedBy: entry(interaction.user.id, renderUser(interaction.user))
                 },
                 hidden: {
                     guild: interaction.guild.id
                 }
-            }
+            };
             log(data);
         } catch {
             await interaction.editReply({embeds: [new EmojiEmbed()
                 .setEmoji("PUNISH.NICKNAME.RED")
-                .setTitle(`Nickname`)
+                .setTitle("Nickname")
                 .setDescription("Something went wrong and the users nickname could not be changed.")
                 .setStatus("Danger")
-            ], components: []})
-            if (dmd) await dm.delete()
-            return
+            ], components: []});
+            if (dmd) await dm.delete();
+            return;
         }
-        let failed = (dmd === false && notify)
+        const failed = (dmd === false && notify);
         await interaction.editReply({embeds: [new EmojiEmbed()
             .setEmoji(`PUNISH.NICKNAME.${failed ? "YELLOW" : "GREEN"}`)
-            .setTitle(`Nickname`)
-            .setDescription("The members nickname was changed" + (failed ? ", but was not notified" : "") + (confirmation.components.appeal.response ? ` and an appeal ticket was opened in <#${confirmation.components.appeal.response}>` : ``))
+            .setTitle("Nickname")
+            .setDescription("The members nickname was changed" + (failed ? ", but was not notified" : "") + (confirmation.components.appeal.response ? ` and an appeal ticket was opened in <#${confirmation.components.appeal.response}>` : ""))
             .setStatus(failed ? "Warning" : "Success")
-        ], components: []})
+        ], components: []});
     } else {
         await interaction.editReply({embeds: [new EmojiEmbed()
             .setEmoji("PUNISH.NICKNAME.GREEN")
-            .setTitle(`Nickname`)
+            .setTitle("Nickname")
             .setDescription("No changes were made")
             .setStatus("Success")
-        ], components: []})
+        ], components: []});
     }
-}
+};
 
 const check = (interaction: CommandInteraction, defaultCheck: WrappedCheck) => {
-    let member = (interaction.member as GuildMember)
-    let me = (interaction.guild.me as GuildMember)
-    let apply = (interaction.options.getMember("user") as GuildMember)
-    if (member === null || me === null || apply === null) throw "That member is not in the server"
-    let memberPos = member.roles ? member.roles.highest.position : 0
-    let mePos = me.roles ? me.roles.highest.position : 0
-    let applyPos = apply.roles ? apply.roles.highest.position : 0
+    const member = (interaction.member as GuildMember);
+    const me = (interaction.guild.me as GuildMember);
+    const apply = (interaction.options.getMember("user") as GuildMember);
+    if (member === null || me === null || apply === null) throw "That member is not in the server";
+    const memberPos = member.roles ? member.roles.highest.position : 0;
+    const mePos = me.roles ? me.roles.highest.position : 0;
+    const applyPos = apply.roles ? apply.roles.highest.position : 0;
     // Do not allow any changing of the owner
-    if (member.id === interaction.guild.ownerId) throw "You cannot change the owner's nickname"
+    if (member.id === interaction.guild.ownerId) throw "You cannot change the owner's nickname";
     // Check if Nucleus can change the nickname
-    if (! (mePos > applyPos)) throw "I do not have a role higher than that member"
+    if (! (mePos > applyPos)) throw "I do not have a role higher than that member";
     // Check if Nucleus has permission to change the nickname
     if (! me.permissions.has("MANAGE_NICKNAMES")) throw "I do not have the *Manage Nicknames* permission";
     // Allow the owner to change anyone's nickname
-    if (member.id === interaction.guild.ownerId) return true
+    if (member.id === interaction.guild.ownerId) return true;
     // Check if the user has manage_nicknames permission
     if (! member.permissions.has("MANAGE_NICKNAMES")) throw "You do not have the *Manage Nicknames* permission";
     // Allow changing your own nickname
-    if (member === apply) return true
+    if (member === apply) return true;
     // Check if the user is below on the role list
-    if (! (memberPos > applyPos)) throw "You do not have a role higher than that member"
+    if (! (memberPos > applyPos)) throw "You do not have a role higher than that member";
     // Allow change
-    return true
-}
+    return true;
+};
 
 export { command, callback, check };
\ No newline at end of file