Still got errors and warnings, mostly the same and easy to fix
diff --git a/src/commands/role/user.ts b/src/commands/role/user.ts
index d361cf1..d2b05e9 100644
--- a/src/commands/role/user.ts
+++ b/src/commands/role/user.ts
@@ -8,21 +8,21 @@
 
 const command = (builder: SlashCommandSubcommandBuilder) =>
     builder
-    .setName("user")
-    .setDescription("Gives or removes a role from someone")
-    .addUserOption(option => option.setName("user").setDescription("The member to give or remove the role from").setRequired(true))
-    .addRoleOption(option => option.setName("role").setDescription("The role to give or remove").setRequired(true))
-    .addStringOption(option => option.setName("action").setDescription("The action to perform").setRequired(true).addChoices([
-        ["Add", "give"],
-        ["Remove", "remove"]
-    ]))
+        .setName("user")
+        .setDescription("Gives or removes a role from someone")
+        .addUserOption(option => option.setName("user").setDescription("The member to give or remove the role from").setRequired(true))
+        .addRoleOption(option => option.setName("role").setDescription("The role to give or remove").setRequired(true))
+        .addStringOption(option => option.setName("action").setDescription("The action to perform").setRequired(true).addChoices([
+            ["Add", "give"],
+            ["Remove", "remove"]
+        ]));
 
 
 const callback = async (interaction: CommandInteraction): Promise<any>  => {
-    const { renderUser, renderRole } = client.logger
-    let action = interaction.options.getString("action");
+    const { renderUser, renderRole } = client.logger;
+    const action = interaction.options.getString("action");
     // TODO:[Modals] Replace this with a modal
-    let confirmation = await new confirmationMessage(interaction)
+    const confirmation = await new confirmationMessage(interaction)
         .setEmoji("GUILD.ROLES.DELETE")
         .setTitle("Role")
         .setDescription(keyValueList({
@@ -30,16 +30,16 @@
             "role": renderRole(interaction.options.getRole("role"))
         }) + `\nAre you sure you want to ${action === "give" ? "give the role to" : "remove the role from"} ${interaction.options.getUser("user")}?`)
         .setColor("Danger")
-    .send()
-    if (confirmation.cancelled) return
+        .send();
+    if (confirmation.cancelled) return;
     if (confirmation.success) {
         try {
-            let member = interaction.options.getMember("user") as GuildMember
-            let role = interaction.options.getRole("role") as Role
+            const member = interaction.options.getMember("user") as GuildMember;
+            const role = interaction.options.getRole("role") as Role;
             if (interaction.options.getString("action") === "give") {
-                member.roles.add(role)
+                member.roles.add(role);
             } else {
-                member.roles.remove(role)
+                member.roles.remove(role);
             }
         } catch (e) {
             return await interaction.editReply({embeds: [new EmojiEmbed()
@@ -47,38 +47,38 @@
                 .setDescription("Something went wrong and the role could not be added")
                 .setStatus("Danger")
                 .setEmoji("CONTROL.BLOCKCROSS")
-            ], components: []})
+            ], components: []});
         }
         return await interaction.editReply({embeds: [new EmojiEmbed()
             .setTitle("Role")
             .setDescription(`The role has been ${action === "give" ? "given" : "removed"} successfully`)
             .setStatus("Success")
             .setEmoji("GUILD.ROLES.CREATE")
-        ], components: []})
+        ], components: []});
     } else {
         await interaction.editReply({embeds: [new EmojiEmbed()
             .setEmoji("GUILD.ROLES.CREATE")
             .setTitle("Role")
-            .setDescription(`No changes were made.`)
+            .setDescription("No changes were made.")
             .setStatus("Danger")
-        ], components: []})
+        ], components: []});
     }
-}
+};
 
 const check = (interaction: CommandInteraction, defaultCheck: WrappedCheck) => {
-    let member = (interaction.member as GuildMember)
-    let me = (interaction.guild.me as GuildMember)
-    let apply = (interaction.options.getMember("user") as GuildMember)
-    if (member === null || me === null || apply === null) throw "That member is not in the server"
+    const member = (interaction.member as GuildMember);
+    const me = (interaction.guild.me as GuildMember);
+    const apply = (interaction.options.getMember("user") as GuildMember);
+    if (member === null || me === null || apply === null) throw "That member is not in the server";
     // Check if Nucleus has permission to role
     if (!me.permissions.has("MANAGE_ROLES")) throw "I do not have the *Manage Roles* permission";
     // Allow the owner to role anyone
-    if (member.id === interaction.guild.ownerId) return true
+    if (member.id === interaction.guild.ownerId) return true;
     // Check if the user has manage_roles permission
     if (! member.permissions.has("MANAGE_ROLES")) throw "You do not have the *Manage Roles* permission";
     // Allow role
     return true;
-}
+};
 
 export { command };
 export { callback };