blob: d2b05e95010df6b666af99f429e9c8630e3321f2 [file] [log] [blame]
import { CommandInteraction, GuildMember, Role } from "discord.js";
import { SlashCommandSubcommandBuilder } from "@discordjs/builders";
import { WrappedCheck } from "jshaiku";
import client from "../../utils/client.js";
import confirmationMessage from "../../utils/confirmationMessage.js";
import keyValueList from "../../utils/generateKeyValueList.js";
import EmojiEmbed from "../../utils/generateEmojiEmbed.js";
const command = (builder: SlashCommandSubcommandBuilder) =>
builder
.setName("user")
.setDescription("Gives or removes a role from someone")
.addUserOption(option => option.setName("user").setDescription("The member to give or remove the role from").setRequired(true))
.addRoleOption(option => option.setName("role").setDescription("The role to give or remove").setRequired(true))
.addStringOption(option => option.setName("action").setDescription("The action to perform").setRequired(true).addChoices([
["Add", "give"],
["Remove", "remove"]
]));
const callback = async (interaction: CommandInteraction): Promise<any> => {
const { renderUser, renderRole } = client.logger;
const action = interaction.options.getString("action");
// TODO:[Modals] Replace this with a modal
const confirmation = await new confirmationMessage(interaction)
.setEmoji("GUILD.ROLES.DELETE")
.setTitle("Role")
.setDescription(keyValueList({
"user": renderUser(interaction.options.getUser("user")),
"role": renderRole(interaction.options.getRole("role"))
}) + `\nAre you sure you want to ${action === "give" ? "give the role to" : "remove the role from"} ${interaction.options.getUser("user")}?`)
.setColor("Danger")
.send();
if (confirmation.cancelled) return;
if (confirmation.success) {
try {
const member = interaction.options.getMember("user") as GuildMember;
const role = interaction.options.getRole("role") as Role;
if (interaction.options.getString("action") === "give") {
member.roles.add(role);
} else {
member.roles.remove(role);
}
} catch (e) {
return await interaction.editReply({embeds: [new EmojiEmbed()
.setTitle("Role")
.setDescription("Something went wrong and the role could not be added")
.setStatus("Danger")
.setEmoji("CONTROL.BLOCKCROSS")
], components: []});
}
return await interaction.editReply({embeds: [new EmojiEmbed()
.setTitle("Role")
.setDescription(`The role has been ${action === "give" ? "given" : "removed"} successfully`)
.setStatus("Success")
.setEmoji("GUILD.ROLES.CREATE")
], components: []});
} else {
await interaction.editReply({embeds: [new EmojiEmbed()
.setEmoji("GUILD.ROLES.CREATE")
.setTitle("Role")
.setDescription("No changes were made.")
.setStatus("Danger")
], components: []});
}
};
const check = (interaction: CommandInteraction, defaultCheck: WrappedCheck) => {
const member = (interaction.member as GuildMember);
const me = (interaction.guild.me as GuildMember);
const apply = (interaction.options.getMember("user") as GuildMember);
if (member === null || me === null || apply === null) throw "That member is not in the server";
// Check if Nucleus has permission to role
if (!me.permissions.has("MANAGE_ROLES")) throw "I do not have the *Manage Roles* permission";
// Allow the owner to role anyone
if (member.id === interaction.guild.ownerId) return true;
// Check if the user has manage_roles permission
if (! member.permissions.has("MANAGE_ROLES")) throw "You do not have the *Manage Roles* permission";
// Allow role
return true;
};
export { command };
export { callback };
export { check };