| import { CommandInteraction, GuildMember } from "discord.js"; |
| import { SlashCommandSubcommandBuilder } from "@discordjs/builders"; |
| import { WrappedCheck } from "jshaiku"; |
| import confirmationMessage from "../../utils/confirmationMessage.js"; |
| import EmojiEmbed from "../../utils/generateEmojiEmbed.js"; |
| import keyValueList from "../../utils/generateKeyValueList.js"; |
| import client from "../../utils/client.js"; |
| |
| const command = (builder: SlashCommandSubcommandBuilder) => |
| builder |
| .setName("unmute") |
| .setDescription("Unmutes a user") |
| .addUserOption(option => option.setName("user").setDescription("The user to unmute").setRequired(true)); |
| |
| const callback = async (interaction: CommandInteraction): Promise<any> => { |
| const { log, NucleusColors, renderUser, entry, renderDelta } = client.logger; |
| // TODO:[Modals] Replace this with a modal |
| let reason = null; |
| let notify = false; |
| let confirmation; |
| while (true) { |
| confirmation = await new confirmationMessage(interaction) |
| .setEmoji("PUNISH.MUTE.RED") |
| .setTitle("Unmute") |
| .setDescription(keyValueList({ |
| "user": renderUser(interaction.options.getUser("user")), |
| "reason": `\n> ${reason ? reason : "*No reason provided*"}` |
| }) |
| + `The user **will${notify ? "" : " not"}** be notified\n\n` |
| + `Are you sure you want to unmute <@!${(interaction.options.getMember("user") as GuildMember).id}>?`) |
| .setColor("Danger") |
| .addReasonButton(reason ?? "") |
| .send(reason !== null); |
| if (confirmation.success) break; |
| if (confirmation.newReason) reason = confirmation.newReason; |
| if (confirmation.components) { |
| notify = confirmation.components.notify.active; |
| } |
| } |
| if (confirmation.cancelled) return; |
| if (confirmation.success) { |
| let dmd = false; |
| let dm; |
| try { |
| if (notify) { |
| dm = await (interaction.options.getMember("user") as GuildMember).send({ |
| embeds: [new EmojiEmbed() |
| .setEmoji("PUNISH.MUTE.GREEN") |
| .setTitle("Unmuted") |
| .setDescription(`You have been unmuted in ${interaction.guild.name}` + |
| (reason ? ` for:\n> ${reason}` : " with no reason provided.")) |
| .setStatus("Success") |
| ] |
| }); |
| dmd = true; |
| } |
| } catch { dmd = false; } |
| const member = (interaction.options.getMember("user") as GuildMember); |
| try { |
| member.timeout(0, reason || "No reason provided"); |
| } catch { |
| await interaction.editReply({embeds: [new EmojiEmbed() |
| .setEmoji("PUNISH.MUTE.RED") |
| .setTitle("Unmute") |
| .setDescription("Something went wrong and the user was not unmuted") |
| .setStatus("Danger") |
| ], components: []}); |
| if (dmd) await dm.delete(); |
| return; |
| } |
| await client.database.history.create("unmute", interaction.guild.id, (interaction.options.getMember("user") as GuildMember).user, interaction.user, reason); |
| const data = { |
| meta: { |
| type: "memberUnmute", |
| displayName: "Unmuted", |
| calculateType: "guildMemberPunish", |
| color: NucleusColors.green, |
| emoji: "PUNISH.MUTE.GREEN", |
| timestamp: new Date().getTime() |
| }, |
| list: { |
| memberId: entry(member.user.id, `\`${member.user.id}\``), |
| name: entry(member.user.id, renderUser(member.user)), |
| unmuted: entry(new Date().getTime(), renderDelta(new Date().getTime())), |
| unmutedBy: entry(interaction.user.id, renderUser(interaction.user)) |
| }, |
| hidden: { |
| guild: interaction.guild.id |
| } |
| }; |
| log(data); |
| const failed = (dmd === false && notify); |
| await interaction.editReply({embeds: [new EmojiEmbed() |
| .setEmoji(`PUNISH.MUTE.${failed ? "YELLOW" : "GREEN"}`) |
| .setTitle("Unmute") |
| .setDescription("The member was unmuted" + (failed ? ", but could not be notified" : "")) |
| .setStatus(failed ? "Warning" : "Success") |
| ], components: []}); |
| } else { |
| await interaction.editReply({embeds: [new EmojiEmbed() |
| .setEmoji("PUNISH.MUTE.GREEN") |
| .setTitle("Unmute") |
| .setDescription("No changes were made") |
| .setStatus("Success") |
| ], components: []}); |
| } |
| }; |
| |
| const check = (interaction: CommandInteraction, defaultCheck: WrappedCheck) => { |
| const member = (interaction.member as GuildMember); |
| const me = (interaction.guild.me as GuildMember); |
| const apply = (interaction.options.getMember("user") as GuildMember); |
| if (member === null || me === null || apply === null) throw "That member is not in the server"; |
| const memberPos = member.roles ? member.roles.highest.position : 0; |
| const mePos = me.roles ? me.roles.highest.position : 0; |
| const applyPos = apply.roles ? apply.roles.highest.position : 0; |
| // Do not allow unmuting the owner |
| if (member.id === interaction.guild.ownerId) throw "You cannot unmute the owner of the server"; |
| // Check if Nucleus can unmute the member |
| if (! (mePos > applyPos)) throw "I do not have a role higher than that member"; |
| // Check if Nucleus has permission to unmute |
| if (! me.permissions.has("MODERATE_MEMBERS")) throw "I do not have the *Moderate Members* permission"; |
| // Allow the owner to unmute anyone |
| if (member.id === interaction.guild.ownerId) return true; |
| // Check if the user has moderate_members permission |
| if (! member.permissions.has("MODERATE_MEMBERS")) throw "You do not have the *Moderate Members* permission"; |
| // Check if the user is below on the role list |
| if (! (memberPos > applyPos)) throw "You do not have a role higher than that member"; |
| // Allow unmute |
| return true; |
| }; |
| |
| export { command, callback, check }; |