blob: 10c301120205829dfbf539ba347f76ef02e526d4 [file] [log] [blame]
import { ChannelType } from 'discord-api-types';
import Discord, { CommandInteraction, MessageActionRow, MessageButton } from "discord.js";
import EmojiEmbed from "../../../utils/generateEmojiEmbed.js";
import confirmationMessage from "../../../utils/confirmationMessage.js";
import getEmojiByName from "../../../utils/getEmojiByName.js";
import { SlashCommandSubcommandBuilder } from "@discordjs/builders";
import { WrappedCheck } from "jshaiku";
import client from "../../../utils/client.js";
import convertCurlyBracketString from '../../../utils/convertCurlyBracketString.js';
import {callback as statsChannelAddCallback} from "../../../reflex/statsChannelUpdate.js";
const command = (builder: SlashCommandSubcommandBuilder) =>
builder
.setName("set")
.setDescription("Adds or edits a channel which will update when members join or leave")
.addChannelOption(option => option.setName("channel").setDescription("The channel to modify").addChannelTypes([
ChannelType.GuildNews, ChannelType.GuildText
]).setRequired(true))
.addStringOption(option => option.setName("name").setDescription("The channel name").setRequired(true).setAutocomplete(true))
const callback = async (interaction: CommandInteraction): Promise<any> => {
console.log(interaction.options.getString("name"))
let m;
m = await interaction.reply({embeds: [new EmojiEmbed()
.setTitle("Loading")
.setStatus("Danger")
.setEmoji("NUCLEUS.LOADING")
], ephemeral: true, fetchReply: true});
if (interaction.options.getChannel("channel")) {
let config = client.database.guilds.read(interaction.guild.id);
let channel
try {
channel = interaction.options.getChannel("channel")
} catch {
return await interaction.editReply({embeds: [new EmojiEmbed()
.setEmoji("CHANNEL.TEXT.DELETE")
.setTitle("Stats Channel")
.setDescription("The channel you provided is not a valid channel")
.setStatus("Danger")
]})
}
channel = channel as Discord.TextChannel
if (channel.guild.id != interaction.guild.id) {
return interaction.editReply({embeds: [new EmojiEmbed()
.setTitle("Stats Channel")
.setDescription(`You must choose a channel in this server`)
.setStatus("Danger")
.setEmoji("CHANNEL.TEXT.DELETE")
]});
}
let newName = await convertCurlyBracketString(interaction.options.getString("name"), null, null, interaction.guild.name, interaction.guild.members)
if (interaction.options.getChannel("channel").type === "GUILD_TEXT") {
newName = newName.toLowerCase().replace(/[\s]/g, "-")
}
let confirmation = await new confirmationMessage(interaction)
.setEmoji("CHANNEL.TEXT.EDIT")
.setTitle("Stats Channel")
.setDescription(`Are you sure you want to set <#${channel.id}> to a stats channel?\n\n*Preview: ${newName}*`)
.setColor("Warning")
.setInverted(true)
.send(true)
if (confirmation.cancelled) return
if (confirmation.success) {
try {
let name = interaction.options.getString("name")
let channel = interaction.options.getChannel("channel")
await client.database.guilds.write(interaction.guild.id, {[`stats.${channel.id}`]: {name: name, enabled: true}});
const { log, NucleusColors, entry, renderUser, renderChannel } = client.logger
try {
let data = {
meta:{
type: 'statsChannelUpdate',
displayName: 'Stats Channel Updated',
calculateType: 'nucleusSettingsUpdated',
color: NucleusColors.yellow,
emoji: "CHANNEL.TEXT.EDIT",
timestamp: new Date().getTime()
},
list: {
memberId: entry(interaction.user.id, `\`${interaction.user.id}\``),
changedBy: entry(interaction.user.id, renderUser(interaction.user)),
channel: entry(channel.id, renderChannel(channel)),
name: entry(interaction.options.getString("name"), `\`${interaction.options.getString("name")}\``)
},
hidden: {
guild: interaction.guild.id
}
}
log(data);
} catch {}
} catch (e) {
console.log(e)
return interaction.editReply({embeds: [new EmojiEmbed()
.setTitle("Stats Channel")
.setDescription(`Something went wrong and the stats channel could not be set`)
.setStatus("Danger")
.setEmoji("CHANNEL.TEXT.DELETE")
], components: []});
}
} else {
return interaction.editReply({embeds: [new EmojiEmbed()
.setTitle("Stats Channel")
.setDescription(`No changes were made`)
.setStatus("Success")
.setEmoji("CHANNEL.TEXT.CREATE")
], components: []});
}
await statsChannelAddCallback(client, interaction.member);
return interaction.editReply({embeds: [new EmojiEmbed()
.setTitle("Stats Channel")
.setDescription(`The stats channel has been set to <#${channel.id}>`)
.setStatus("Success")
.setEmoji("CHANNEL.TEXT.CREATE")
], components: []});
}
}
const check = (interaction: CommandInteraction, defaultCheck: WrappedCheck) => {
let member = (interaction.member as Discord.GuildMember)
if (!member.permissions.has("MANAGE_GUILD")) throw "You must have the Manage Server permission to use this command"
return true;
}
export { command };
export { callback };
export { check };