blob: 9c091a1e7d09d96054644b84b55441b2553543f4 [file] [log] [blame]
import { LoadingEmbed } from "../../utils/defaults.js";
import Discord, {
CommandInteraction,
Message,
ActionRowBuilder,
ButtonBuilder,
ButtonStyle,
RoleSelectMenuBuilder,
APIMessageComponentEmoji
} from "discord.js";
import EmojiEmbed from "../../utils/generateEmojiEmbed.js";
import getEmojiByName from "../../utils/getEmojiByName.js";
import type { SlashCommandSubcommandBuilder } from "discord.js";
import client from "../../utils/client.js";
import { getCommandMentionByName } from "../../utils/getCommandDataByName.js";
import lodash from "lodash";
const command = (builder: SlashCommandSubcommandBuilder) =>
builder
.setName("verify")
.setDescription("Manage the role given after a user runs /verify")
const callback = async (interaction: CommandInteraction): Promise<unknown> => {
if (!interaction.guild) return;
const m = (await interaction.reply({
embeds: LoadingEmbed,
ephemeral: true,
fetchReply: true
})) as Message;
let closed = false;
let config = await client.database.guilds.read(interaction.guild.id);
let data = Object.assign({}, config.verify);
do {
const selectMenu = new ActionRowBuilder<RoleSelectMenuBuilder>()
.addComponents(
new RoleSelectMenuBuilder()
.setCustomId("role")
.setPlaceholder("Select a role")
);
const buttons = new ActionRowBuilder<ButtonBuilder>()
.addComponents(
new ButtonBuilder()
.setCustomId("switch")
.setLabel(data.enabled ? "Enabled" : "Disabled")
.setStyle(data.enabled ? ButtonStyle.Success : ButtonStyle.Danger)
.setEmoji(getEmojiByName(data.enabled ? "CONTROL.TICK" : "CONTROL.CROSS", "id") as APIMessageComponentEmoji),
new ButtonBuilder()
.setCustomId("save")
.setLabel("Save")
.setStyle(ButtonStyle.Success)
.setEmoji(getEmojiByName("ICONS.SAVE", "id") as APIMessageComponentEmoji)
.setDisabled(lodash.isEqual(config.verify, data))
);
const embed = new EmojiEmbed()
.setTitle("Verify Role")
.setDescription(
`Select a role to be given to users after they run ${getCommandMentionByName("verify")}` +
`\n\nCurrent role: ${config.verify.role ? `<@&${config.verify.role}>` : "None"}`
)
.setStatus("Success")
.setEmoji("CHANNEL.TEXT.CREATE");
await interaction.editReply({
embeds: [embed],
components: [selectMenu, buttons]
});
let i;
try {
i = await m.awaitMessageComponent({
time: 300000,
filter: (i) => { return i.user.id === interaction.user.id }
});
} catch (e) {
closed = true;
continue;
}
await i.deferUpdate();
if(i.isButton()) {
switch (i.customId) {
case "save": {
client.database.guilds.write(interaction.guild.id, {"verify": data} )
config = await client.database.guilds.read(interaction.guild.id);
data = Object.assign({}, config.verify);
await client.memory.forceUpdate(interaction.guild.id);
break
}
case "switch": {
data.enabled = !data.enabled;
break
}
}
} else {
data.role = i.values[0]!;
}
} while (!closed);
await interaction.deleteReply()
};
const check = (interaction: CommandInteraction, _partial: boolean = false) => {
const member = interaction.member as Discord.GuildMember;
if (!member.permissions.has("ManageGuild"))
return "You must have the *Manage Server* permission to use this command";
return true;
};
export { command };
export { callback };
export { check };