| import { CommandInteraction, GuildMember, MessageActionRow, MessageButton } from "discord.js"; |
| import { SlashCommandSubcommandBuilder } from "@discordjs/builders"; |
| import { WrappedCheck } from "jshaiku"; |
| import confirmationMessage from "../../utils/confirmationMessage.js"; |
| import EmojiEmbed from "../../utils/generateEmojiEmbed.js"; |
| import keyValueList from "../../utils/generateKeyValueList.js"; |
| import { create, areTicketsEnabled } from "../../actions/createModActionTicket.js"; |
| import client from "../../utils/client.js" |
| |
| const command = (builder: SlashCommandSubcommandBuilder) => |
| builder |
| .setName("nick") |
| .setDescription("Changes a users nickname") |
| .addUserOption(option => option.setName("user").setDescription("The user to change").setRequired(true)) |
| .addStringOption(option => option.setName("name").setDescription("The name to set | Leave blank to clear").setRequired(false)) |
| |
| const callback = async (interaction: CommandInteraction): Promise<any> => { |
| const { renderUser } = client.logger |
| // TODO:[Modals] Replace this with a modal |
| let notify = true; |
| let confirmation; |
| while (true) { |
| confirmation = await new confirmationMessage(interaction) |
| .setEmoji("PUNISH.NICKNAME.RED") |
| .setTitle("Nickname") |
| .setDescription(keyValueList({ |
| "user": renderUser(interaction.options.getUser("user")), |
| "new nickname": `${interaction.options.getString("name") ? interaction.options.getString("name") : "*No nickname*"}` |
| }) |
| + `The user **will${notify ? '' : ' not'}** be notified\n\n` |
| + `Are you sure you want to ${interaction.options.getString("name") ? "change" : "clear"} <@!${(interaction.options.getMember("user") as GuildMember).id}>'s nickname?`) |
| .setColor("Danger") |
| .addCustomBoolean("notify", "Notify user", false, null, null, "ICONS.NOTIFY." + (notify ? "ON" : "OFF" ), notify) |
| .send(interaction.options.getString("name") !== null) |
| if (confirmation.cancelled) return |
| if (confirmation.success) break |
| if (confirmation.components) { |
| notify = confirmation.components.notify.active |
| } |
| } |
| if (confirmation.success) { |
| let dmd = false |
| let dm; |
| try { |
| if (notify) { |
| dm = await (interaction.options.getMember("user") as GuildMember).send({ |
| embeds: [new EmojiEmbed() |
| .setEmoji("PUNISH.NICKNAME.RED") |
| .setTitle("Nickname changed") |
| .setDescription(`Your nickname was ${interaction.options.getString("name") ? "changed" : "cleared"} in ${interaction.guild.name}.` + |
| (interaction.options.getString("name") ? ` it is now: ${interaction.options.getString("name")}` : "") + "\n\n" + |
| (confirmation.components.appeal.response ? `You can appeal this here: <#${confirmation.components.appeal.response}>` : ``)) |
| .setStatus("Danger") |
| ] |
| }) |
| dmd = true |
| } |
| } catch {} |
| try { |
| let member = (interaction.options.getMember("user") as GuildMember) |
| let before = member.nickname |
| let nickname = interaction.options.getString("name") |
| member.setNickname(nickname ?? null, "Nucleus Nickname command") |
| try { await client.database.history.create( |
| "nickname", interaction.guild.id, member.user, interaction.user, |
| null, before, nickname) } catch {} |
| const { log, NucleusColors, entry, renderUser, renderDelta } = client.logger |
| let data = { |
| meta: { |
| type: 'memberUpdate', |
| displayName: 'Member Updated', |
| calculateType: 'guildMemberUpdate', |
| color: NucleusColors.yellow, |
| emoji: "PUNISH.NICKNAME.YELLOW", |
| timestamp: new Date().getTime() |
| }, |
| list: { |
| memberId: entry(member.id, `\`${member.id}\``), |
| before: entry(before, before ? before : '*None*'), |
| after: entry(nickname, nickname ? nickname : '*None*'), |
| updated: entry(new Date().getTime(), renderDelta(new Date().getTime())), |
| updatedBy: entry(interaction.user.id, renderUser(interaction.user)) |
| }, |
| hidden: { |
| guild: interaction.guild.id |
| } |
| } |
| log(data); |
| } catch { |
| await interaction.editReply({embeds: [new EmojiEmbed() |
| .setEmoji("PUNISH.NICKNAME.RED") |
| .setTitle(`Nickname`) |
| .setDescription("Something went wrong and the users nickname could not be changed.") |
| .setStatus("Danger") |
| ], components: []}) |
| if (dmd) await dm.delete() |
| return |
| } |
| let failed = (dmd == false && notify) |
| await interaction.editReply({embeds: [new EmojiEmbed() |
| .setEmoji(`PUNISH.NICKNAME.${failed ? "YELLOW" : "GREEN"}`) |
| .setTitle(`Nickname`) |
| .setDescription("The members nickname was changed" + (failed ? ", but was not notified" : "") + (confirmation.components.appeal.response ? ` and an appeal ticket was opened in <#${confirmation.components.appeal.response}>` : ``)) |
| .setStatus(failed ? "Warning" : "Success") |
| ], components: []}) |
| } else { |
| await interaction.editReply({embeds: [new EmojiEmbed() |
| .setEmoji("PUNISH.NICKNAME.GREEN") |
| .setTitle(`Nickname`) |
| .setDescription("No changes were made") |
| .setStatus("Success") |
| ], components: []}) |
| } |
| } |
| |
| const check = (interaction: CommandInteraction, defaultCheck: WrappedCheck) => { |
| let member = (interaction.member as GuildMember) |
| let me = (interaction.guild.me as GuildMember) |
| let apply = (interaction.options.getMember("user") as GuildMember) |
| if (member == null || me == null || apply == null) throw "That member is not in the server" |
| let memberPos = member.roles ? member.roles.highest.position : 0 |
| let mePos = me.roles ? me.roles.highest.position : 0 |
| let applyPos = apply.roles ? apply.roles.highest.position : 0 |
| // Check if Nucleus can change the nickname |
| if (! (mePos > applyPos)) throw "I do not have a role higher than that member" |
| // Check if Nucleus has permission to change the nickname |
| if (! me.permissions.has("MANAGE_NICKNAMES")) throw "I do not have the Manage nicknames permission"; |
| // Allow the owner to change anyone's nickname |
| if (member.id == interaction.guild.ownerId) return true |
| // Check if the user has manage_nicknames permission |
| if (! member.permissions.has("MANAGE_NICKNAMES")) throw "You do not have the Manage nicknames permission"; |
| // Allow changing your own nickname |
| if (member == apply) return true |
| // Check if the user is below on the role list |
| if (! (memberPos > applyPos)) throw "You do not have a role higher than that member" |
| // Allow change |
| return true |
| } |
| |
| export { command, callback, check }; |