| import type { CommandInteraction, GuildMember } from "discord.js"; |
| import type { SlashCommandSubcommandBuilder } from "discord.js"; |
| import confirmationMessage from "../../utils/confirmationMessage.js"; |
| import EmojiEmbed from "../../utils/generateEmojiEmbed.js"; |
| import keyValueList from "../../utils/generateKeyValueList.js"; |
| import client from "../../utils/client.js"; |
| import getEmojiByName from "../../utils/getEmojiByName.js"; |
| |
| const command = (builder: SlashCommandSubcommandBuilder) => |
| builder |
| .setName("unmute") |
| .setDescription("Unmutes a user") |
| .addUserOption((option) => option.setName("user").setDescription("The user to unmute").setRequired(true)); |
| |
| const callback = async (interaction: CommandInteraction): Promise<unknown> => { |
| if (!interaction.guild) return; |
| const { log, NucleusColors, renderUser, entry, renderDelta } = client.logger; |
| // TODO:[Modals] Replace this with a modal |
| let reason: string | null = null; |
| let notify = false; |
| let confirmation; |
| let timedOut = false; |
| let success = false; |
| do { |
| confirmation = await new confirmationMessage(interaction) |
| .setEmoji("PUNISH.MUTE.RED") |
| .setTitle("Unmute") |
| .setDescription( |
| keyValueList({ |
| user: renderUser(interaction.options.getUser("user")!), |
| reason: `\n> ${reason ? reason : "*No reason provided*"}` |
| }) + `Are you sure you want to unmute <@!${(interaction.options.getMember("user") as GuildMember).id}>?` |
| ) |
| .setColor("Danger") |
| .addCustomBoolean( |
| "notify", |
| "Notify user", |
| false, |
| null, |
| "The user will be sent a DM", |
| null, |
| "ICONS.NOTIFY." + (notify ? "ON" : "OFF"), |
| notify |
| ) |
| .addReasonButton(reason ?? "") |
| .setFailedMessage("No changes were made", "Success", "PUNISH.MUTE.GREEN") |
| .send(reason !== null); |
| if (confirmation.cancelled) timedOut = true; |
| else if (confirmation.success !== undefined) success = true; |
| else if (confirmation.newReason) reason = confirmation.newReason; |
| else if (confirmation.components) { |
| notify = confirmation.components!["notify"]!.active; |
| } |
| } while (!timedOut && !success); |
| if (confirmation.cancelled || !confirmation.success) return; |
| let dmSent = false; |
| let dmMessage; |
| try { |
| if (notify) { |
| let formattedReason: string | null = null; |
| if (reason) { |
| formattedReason = reason |
| .split("\n") |
| .map((line) => "> " + line) |
| .join("\n"); |
| } |
| dmMessage = await (interaction.options.getMember("user") as GuildMember).send({ |
| embeds: [ |
| new EmojiEmbed() |
| .setEmoji("PUNISH.MUTE.GREEN") |
| .setTitle("Unmuted") |
| .setDescription( |
| `You have been unmuted in ${interaction.guild.name}` + |
| (formattedReason ? ` for:\n> ${formattedReason}` : " with no reason provided.") |
| ) |
| .setStatus("Success") |
| ] |
| }); |
| dmSent = true; |
| } |
| } catch { |
| dmSent = false; |
| } |
| const member = interaction.options.getMember("user") as GuildMember; |
| try { |
| await member.timeout(0, reason ?? "*No reason provided*"); |
| } catch { |
| await interaction.editReply({ |
| embeds: [ |
| new EmojiEmbed() |
| .setEmoji("PUNISH.MUTE.RED") |
| .setTitle("Unmute") |
| .setDescription("Something went wrong and the user was not unmuted") |
| .setStatus("Danger") |
| ], |
| components: [] |
| }); |
| if (dmSent && dmMessage) await dmMessage.delete(); |
| return; |
| } |
| await client.database.history.create( |
| "unmute", |
| interaction.guild.id, |
| (interaction.options.getMember("user") as GuildMember).user, |
| interaction.user, |
| reason |
| ); |
| const data = { |
| meta: { |
| type: "memberUnmute", |
| displayName: "Unmuted", |
| calculateType: "guildMemberPunish", |
| color: NucleusColors.green, |
| emoji: "PUNISH.MUTE.GREEN", |
| timestamp: Date.now() |
| }, |
| list: { |
| memberId: entry(member.user.id, `\`${member.user.id}\``), |
| name: entry(member.user.id, renderUser(member.user)), |
| unmuted: entry(Date.now().toString(), renderDelta(Date.now())), |
| unmutedBy: entry(interaction.user.id, renderUser(interaction.user)) |
| }, |
| separate: { |
| end: |
| getEmojiByName("ICONS.NOTIFY." + (notify ? "ON" : "OFF")) + |
| ` The user was ${notify ? "" : "not "}notified` |
| }, |
| hidden: { |
| guild: interaction.guild.id |
| } |
| }; |
| await log(data); |
| const failed = !dmSent && notify; |
| await interaction.editReply({ |
| embeds: [ |
| new EmojiEmbed() |
| .setEmoji(`PUNISH.MUTE.${failed ? "YELLOW" : "GREEN"}`) |
| .setTitle("Unmute") |
| .setDescription("The member was unmuted" + (failed ? ", but could not be notified" : "")) |
| .setStatus(failed ? "Warning" : "Success") |
| ], |
| components: [] |
| }); |
| }; |
| |
| const check = (interaction: CommandInteraction, partial: boolean = false) => { |
| if (!interaction.guild) return; |
| const member = interaction.member as GuildMember; |
| // Check if the user has moderate_members permission |
| if (!member.permissions.has("ModerateMembers")) return "You do not have the *Moderate Members* permission"; |
| if (partial) return true; |
| const me = interaction.guild.members.me!; |
| const apply = interaction.options.getMember("user") as GuildMember; |
| const memberPos = member.roles.cache.size > 1 ? member.roles.highest.position : 0; |
| const mePos = me.roles.cache.size > 1 ? me.roles.highest.position : 0; |
| const applyPos = apply.roles.cache.size > 1 ? apply.roles.highest.position : 0; |
| // Do not allow unmuting the owner |
| if (member.id === interaction.guild.ownerId) return "You cannot unmute the owner of the server"; |
| // Check if Nucleus can unmute the member |
| if (!(mePos > applyPos)) return `I do not have a role higher than <@${apply.id}>`; |
| // Check if Nucleus has permission to unmute |
| if (!me.permissions.has("ModerateMembers")) return "I do not have the *Moderate Members* permission"; |
| // Allow the owner to unmute anyone |
| if (member.id === interaction.guild.ownerId) return true; |
| // Check if the user is below on the role list |
| if (!(memberPos > applyPos)) return `You do not have a role higher than <@${apply.id}>`; |
| // Allow unmute |
| return true; |
| }; |
| |
| export { command, callback, check }; |