| import { |
| ActionRowBuilder, |
| APIMessageComponentEmoji, |
| ButtonBuilder, |
| ButtonStyle, |
| ChannelSelectMenuBuilder, |
| ChannelType, |
| CommandInteraction, |
| SlashCommandSubcommandBuilder |
| } from "discord.js"; |
| import type Discord from "discord.js"; |
| import client from "../../utils/client.js"; |
| import { LoadingEmbed } from "../../utils/defaults.js"; |
| import EmojiEmbed from "../../utils/generateEmojiEmbed.js"; |
| import getEmojiByName from "../../utils/getEmojiByName.js"; |
| import _ from "lodash"; |
| |
| export const command = new SlashCommandSubcommandBuilder() |
| .setName("autopublish") |
| .setDescription("Automatically publish messages posted in announcement channels"); |
| |
| export const callback = async (interaction: CommandInteraction): Promise<void> => { |
| const m = await interaction.reply({ |
| embeds: LoadingEmbed, |
| ephemeral: true, |
| fetchReply: true |
| }); |
| |
| let closed = false; |
| let config = await client.database.guilds.read(interaction.guild!.id); |
| let data = _.cloneDeep(config.autoPublish); |
| do { |
| const buttons = new ActionRowBuilder<ButtonBuilder>().addComponents( |
| new ButtonBuilder() |
| .setCustomId("switch") |
| .setLabel(data.enabled ? "Enabled" : "Disabled") |
| .setStyle(data.enabled ? ButtonStyle.Success : ButtonStyle.Danger) |
| .setEmoji( |
| getEmojiByName("CONTROL." + (data.enabled ? "TICK" : "CROSS"), "id") as APIMessageComponentEmoji |
| ), |
| new ButtonBuilder() |
| .setCustomId("save") |
| .setLabel("Save") |
| .setStyle(ButtonStyle.Success) |
| .setEmoji(getEmojiByName("ICONS.SAVE", "id") as APIMessageComponentEmoji) |
| .setDisabled(_.isEqual(data, config.autoPublish)) |
| ); |
| |
| const channelSelect = new ActionRowBuilder<ChannelSelectMenuBuilder>().addComponents( |
| new ChannelSelectMenuBuilder() |
| .setCustomId("channel") |
| .setPlaceholder("Select a channel") |
| .setMinValues(1) |
| .setChannelTypes(ChannelType.GuildAnnouncement, ChannelType.AnnouncementThread) |
| ); |
| |
| const current = data.channels.map((c) => `> <#${c}>`).join("\n") || "*None set*"; |
| |
| const embed = new EmojiEmbed() |
| .setTitle("Auto Publish") |
| .setDescription("Currently enabled in:\n" + current) |
| .setStatus("Success") |
| .setEmoji("ICONS.PUBLISH"); |
| |
| await interaction.editReply({ |
| embeds: [embed], |
| components: [channelSelect, buttons] |
| }); |
| |
| let i: Discord.ButtonInteraction | Discord.ChannelSelectMenuInteraction; |
| try { |
| i = (await interaction.channel!.awaitMessageComponent({ |
| filter: (i: Discord.Interaction) => |
| i.user.id === interaction.user.id && i.isMessageComponent() && i.message.id === m.id, |
| time: 300000 |
| })) as Discord.ButtonInteraction | Discord.ChannelSelectMenuInteraction; |
| } catch (e) { |
| closed = true; |
| continue; |
| } |
| await i.deferUpdate(); |
| if (i.isButton()) { |
| switch (i.customId) { |
| case "switch": { |
| data.enabled = !data.enabled; |
| break; |
| } |
| case "save": { |
| await client.database.guilds.write(interaction.guild!.id, { autoPublish: data }); |
| config = await client.database.guilds.read(interaction.guild!.id); |
| data = _.cloneDeep(config.autoPublish); |
| await client.memory.forceUpdate(interaction.guild!.id); |
| break; |
| } |
| } |
| } else { |
| await interaction.editReply({ embeds: LoadingEmbed, components: [] }); |
| for (const channel of i.values) { |
| data.channels.includes(channel) |
| ? data.channels.splice(data.channels.indexOf(channel), 1) |
| : data.channels.push(channel); |
| } |
| } |
| } while (!closed); |
| |
| await interaction.deleteReply(); |
| }; |
| |
| export const check = (interaction: CommandInteraction, _partial: boolean = false) => { |
| const member = interaction.member as Discord.GuildMember; |
| const me = interaction.guild!.members.me!; |
| if (!member.permissions.has("ManageMessages")) |
| return "You must have the *Manage Messages* permission to use this command"; |
| if (_partial) return true; |
| if (!me.permissions.has("ManageMessages")) return "I do not have the *Manage Messages* permission"; |
| return true; |
| }; |