blob: ba9bbbabbf863bc57fcf013d06c762aed9f6abd9 [file] [log] [blame]
import { LoadingEmbed } from "../../../utils/defaults.js";
import { ChannelType } from "discord-api-types/v9";
import Discord, { CommandInteraction, ActionRowBuilder, ButtonBuilder, ButtonStyle, ButtonComponent } from "discord.js";
import EmojiEmbed from "../../../utils/generateEmojiEmbed.js";
import confirmationMessage from "../../../utils/confirmationMessage.js";
import getEmojiByName from "../../../utils/getEmojiByName.js";
import type { SlashCommandSubcommandBuilder } from "@discordjs/builders";
import client from "../../../utils/client.js";
const command = (builder: SlashCommandSubcommandBuilder) =>
builder
.setName("warnings")
.setDescription("Settings for the staff notifications channel")
.addChannelOption((option) =>
option
.setName("channel")
.setDescription("The channel to set the staff notifications channel to")
.addChannelTypes(ChannelType.GuildText)
.setRequired(false)
);
const callback = async (interaction: CommandInteraction): Promise<unknown> => {
if (!interaction.guild) return;
const m = (await interaction.reply({
embeds: LoadingEmbed,
ephemeral: true,
fetchReply: true
})) as Discord.Message;
if (interaction.options.get("channel")?.channel) {
let channel;
try {
channel = interaction.options.get("channel")?.channel;
} catch {
return await interaction.editReply({
embeds: [
new EmojiEmbed()
.setEmoji("CHANNEL.TEXT.DELETE")
.setTitle("Staff Notifications Channel")
.setDescription("The channel you provided is not a valid channel")
.setStatus("Danger")
]
});
}
channel = channel as Discord.TextChannel;
if (channel.guild.id !== interaction.guild.id) {
return interaction.editReply({
embeds: [
new EmojiEmbed()
.setTitle("Staff Notifications Channel")
.setDescription("You must choose a channel in this server")
.setStatus("Danger")
.setEmoji("CHANNEL.TEXT.DELETE")
]
});
}
const confirmation = await new confirmationMessage(interaction)
.setEmoji("CHANNEL.TEXT.EDIT")
.setTitle("Staff Notifications Channel")
.setDescription(
"This will be the channel all notifications, updates, user reports etc. will be sent to.\n\n" +
`Are you sure you want to set the staff notifications channel to <#${channel.id}>?`
)
.setColor("Warning")
.setFailedMessage("No changes were made", "Success", "CHANNEL.TEXT.CREATE")
.setInverted(true)
.send(true);
if (confirmation.cancelled) return;
if (confirmation.success) {
try {
await client.database.guilds.write(interaction.guild.id, {
"logging.staff.channel": channel.id
});
const { log, NucleusColors, entry, renderUser, renderChannel } = client.logger;
const data = {
meta: {
type: "staffChannelUpdate",
displayName: "Staff Notifications Channel Updated",
calculateType: "nucleusSettingsUpdated",
color: NucleusColors.yellow,
emoji: "CHANNEL.TEXT.EDIT",
timestamp: new Date().getTime()
},
list: {
memberId: entry(interaction.user.id, `\`${interaction.user.id}\``),
changedBy: entry(interaction.user.id, renderUser(interaction.user)),
channel: entry(channel.id, renderChannel(channel))
},
hidden: {
guild: interaction.guild.id
}
};
log(data);
} catch (e) {
return interaction.editReply({
embeds: [
new EmojiEmbed()
.setTitle("Staff Notifications Channel")
.setDescription("Something went wrong and the staff notifications channel could not be set")
.setStatus("Danger")
.setEmoji("CHANNEL.TEXT.DELETE")
],
components: []
});
}
} else {
return interaction.editReply({
embeds: [
new EmojiEmbed()
.setTitle("Staff Notifications Channel")
.setDescription("No changes were made")
.setStatus("Success")
.setEmoji("CHANNEL.TEXT.CREATE")
],
components: []
});
}
}
let clicks = 0;
const data = await client.database.guilds.read(interaction.guild.id);
let channel = data.logging.staff.channel;
let timedOut = false;
while (!timedOut) {
await interaction.editReply({
embeds: [
new EmojiEmbed()
.setTitle("Staff Notifications channel")
.setDescription(
channel
? `Your staff notifications channel is currently set to <#${channel}>`
: "This server does not have a staff notifications channel"
)
.setStatus("Success")
.setEmoji("CHANNEL.TEXT.CREATE")
],
components: [
new ActionRowBuilder<ButtonBuilder>().addComponents([
new ButtonBuilder()
.setCustomId("clear")
.setLabel(clicks ? "Click again to confirm" : "Reset channel")
.setEmoji(getEmojiByName(clicks ? "TICKETS.ISSUE" : "CONTROL.CROSS", "id"))
.setStyle(ButtonStyle.Danger)
.setDisabled(!channel)
])
]
});
let i;
try {
i = await m.awaitMessageComponent({
time: 300000,
filter: (i) => { return i.user.id === interaction.user.id && i.channel!.id === interaction.channel!.id && i.message.id === m.id }
});
} catch (e) {
timedOut = true;
continue;
}
await i.deferUpdate();
if ((i.component as ButtonComponent).customId === "clear") {
clicks ++;
if (clicks === 2) {
clicks = 0;
await client.database.guilds.write(interaction.guild.id, null, ["logging.staff.channel"]);
channel = null;
}
}
}
await interaction.editReply({
embeds: [
new EmojiEmbed()
.setTitle("Staff Notifications channel")
.setDescription(
channel
? `Your staff notifications channel is currently set to <#${channel}>`
: "This server does not have a staff notifications channel"
)
.setStatus("Success")
.setEmoji("CHANNEL.TEXT.CREATE")
.setFooter({ text: "Message closed" })
],
components: [
new ActionRowBuilder<ButtonBuilder>().addComponents([
new ButtonBuilder()
.setCustomId("clear")
.setLabel("Clear")
.setEmoji(getEmojiByName("CONTROL.CROSS", "id"))
.setStyle(ButtonStyle.Secondary)
.setDisabled(true)
])
]
});
};
const check = (interaction: CommandInteraction) => {
const member = interaction.member as Discord.GuildMember;
if (!member.permissions.has("ManageGuild"))
return "You must have the *Manage Server* permission to use this command";
return true;
};
export { command };
export { callback };
export { check };