| import type { CommandInteraction, GuildMember, Role, User } from "discord.js"; |
| import type { SlashCommandSubcommandBuilder } from "discord.js"; |
| import client from "../../utils/client.js"; |
| import confirmationMessage from "../../utils/confirmationMessage.js"; |
| import keyValueList from "../../utils/generateKeyValueList.js"; |
| import EmojiEmbed from "../../utils/generateEmojiEmbed.js"; |
| |
| const command = (builder: SlashCommandSubcommandBuilder) => |
| builder |
| .setName("user") |
| .setDescription("Gives or removes a role from someone") |
| .addUserOption((option) => |
| option.setName("user").setDescription("The member to give or remove the role from").setRequired(true) |
| ) |
| .addRoleOption((option) => |
| option.setName("role").setDescription("The role to give or remove").setRequired(true) |
| ) |
| .addStringOption((option) => |
| option |
| .setName("action") |
| .setDescription("The action to perform") |
| .setRequired(true) |
| .addChoices( |
| {name: "Add", value: "give"}, |
| {name: "Remove", value: "remove"} |
| ) |
| ); |
| |
| const callback = async (interaction: CommandInteraction): Promise<unknown> => { |
| const { renderUser, renderRole } = client.logger; |
| const action = interaction.options.get("action")?.value as string; |
| const role: Role = (await interaction.guild!.roles.fetch(interaction.options.get("role")?.value as string))!; |
| // TODO:[Modals] Replace this with a modal |
| const confirmation = await new confirmationMessage(interaction) |
| .setEmoji("GUILD.ROLES.DELETE") |
| .setTitle("Role") |
| .setDescription( |
| keyValueList({ |
| user: renderUser(interaction.options.getUser("user")! as User), |
| role: renderRole(role) |
| }) + |
| `\nAre you sure you want to ${ |
| action === "give" ? "give the role to" : "remove the role from" |
| } ${interaction.options.getUser("user")}?` |
| ) |
| .setColor("Danger") |
| .setFailedMessage("No changes were made", "Success", "GUILD.ROLES.CREATE") |
| .send(); |
| if (confirmation.cancelled || !confirmation.success) return; |
| try { |
| const member = interaction.options.getMember("user") as GuildMember; |
| if ((interaction.options.get("action")?.value as string) === "give") { |
| member.roles.add(role); |
| } else { |
| member.roles.remove(role); |
| } |
| } catch (e) { |
| return await interaction.editReply({ |
| embeds: [ |
| new EmojiEmbed() |
| .setTitle("Role") |
| .setDescription("Something went wrong and the role could not be added") |
| .setStatus("Danger") |
| .setEmoji("CONTROL.BLOCKCROSS") |
| ], |
| components: [] |
| }); |
| } |
| return await interaction.editReply({ |
| embeds: [ |
| new EmojiEmbed() |
| .setTitle("Role") |
| .setDescription(`The role has been ${action === "give" ? "given" : "removed"} successfully`) |
| .setStatus("Success") |
| .setEmoji("GUILD.ROLES.CREATE") |
| ], |
| components: [] |
| }); |
| }; |
| |
| const check = (interaction: CommandInteraction, partial: boolean = false) => { |
| const member = interaction.member as GuildMember; |
| // Check if the user has manage_roles permission |
| if (!member.permissions.has("ManageRoles")) return "You do not have the *Manage Roles* permission"; |
| if (partial) return true; |
| if (!interaction.guild) return |
| const me = interaction.guild.members.me!; |
| const apply = interaction.options.getMember("user") as GuildMember | null; |
| if (apply === null) return "That member is not in the server"; |
| // Check if Nucleus has permission to role |
| if (!me.permissions.has("ManageRoles")) return "I do not have the *Manage Roles* permission"; |
| // Allow the owner to role anyone |
| if (member.id === interaction.guild.ownerId) return true; |
| // Allow role |
| return true; |
| }; |
| |
| export { command }; |
| export { callback }; |
| export { check }; |