blob: b4301912b632fe0bacfda415877de897d9419c72 [file] [log] [blame]
import { LoadingEmbed } from "./../../utils/defaultEmbeds.js";
import Discord, {
CommandInteraction,
GuildMember,
Message,
MessageActionRow,
MessageButton
} from "discord.js";
import { SlashCommandSubcommandBuilder } from "@discordjs/builders";
import EmojiEmbed from "../../utils/generateEmojiEmbed.js";
import getEmojiByName from "../../utils/getEmojiByName.js";
import confirmationMessage from "../../utils/confirmationMessage.js";
import keyValueList from "../../utils/generateKeyValueList.js";
import humanizeDuration from "humanize-duration";
import client from "../../utils/client.js";
import {
areTicketsEnabled,
create
} from "../../actions/createModActionTicket.js";
const command = (builder: SlashCommandSubcommandBuilder) =>
builder
.setName("mute")
.setDescription(
"Mutes a member, stopping them from talking in the server"
)
.addUserOption((option) =>
option
.setName("user")
.setDescription("The user to mute")
.setRequired(true)
)
.addIntegerOption((option) =>
option
.setName("days")
.setDescription(
"The number of days to mute the user for | Default: 0"
)
.setMinValue(0)
.setMaxValue(27)
.setRequired(false)
)
.addIntegerOption((option) =>
option
.setName("hours")
.setDescription(
"The number of hours to mute the user for | Default: 0"
)
.setMinValue(0)
.setMaxValue(23)
.setRequired(false)
)
.addIntegerOption((option) =>
option
.setName("minutes")
.setDescription(
"The number of minutes to mute the user for | Default: 0"
)
.setMinValue(0)
.setMaxValue(59)
.setRequired(false)
)
.addIntegerOption((option) =>
option
.setName("seconds")
.setDescription(
"The number of seconds to mute the user for | Default: 0"
)
.setMinValue(0)
.setMaxValue(59)
.setRequired(false)
);
const callback = async (interaction: CommandInteraction): Promise<unknown> => {
const { log, NucleusColors, renderUser, entry, renderDelta } =
client.logger;
const user = interaction.options.getMember("user") as GuildMember;
const time = {
days: interaction.options.getInteger("days") ?? 0,
hours: interaction.options.getInteger("hours") ?? 0,
minutes: interaction.options.getInteger("minutes") ?? 0,
seconds: interaction.options.getInteger("seconds") ?? 0
};
const config = await client.database.guilds.read(interaction.guild.id);
let serverSettingsDescription = config.moderation.mute.timeout
? "given a timeout"
: "";
if (config.moderation.mute.role)
serverSettingsDescription +=
(serverSettingsDescription ? " and " : "") +
`given the <@&${config.moderation.mute.role}> role`;
let muteTime =
time.days * 24 * 60 * 60 +
time.hours * 60 * 60 +
time.minutes * 60 +
time.seconds;
if (muteTime === 0) {
const m = (await interaction.reply({
embeds: [
new EmojiEmbed()
.setEmoji("PUNISH.MUTE.GREEN")
.setTitle("Mute")
.setDescription("How long should the user be muted")
.setStatus("Success")
],
components: [
new MessageActionRow().addComponents([
new Discord.MessageButton()
.setCustomId("1m")
.setLabel("1 Minute")
.setStyle("SECONDARY"),
new Discord.MessageButton()
.setCustomId("10m")
.setLabel("10 Minutes")
.setStyle("SECONDARY"),
new Discord.MessageButton()
.setCustomId("30m")
.setLabel("30 Minutes")
.setStyle("SECONDARY"),
new Discord.MessageButton()
.setCustomId("1h")
.setLabel("1 Hour")
.setStyle("SECONDARY")
]),
new MessageActionRow().addComponents([
new Discord.MessageButton()
.setCustomId("6h")
.setLabel("6 Hours")
.setStyle("SECONDARY"),
new Discord.MessageButton()
.setCustomId("12h")
.setLabel("12 Hours")
.setStyle("SECONDARY"),
new Discord.MessageButton()
.setCustomId("1d")
.setLabel("1 Day")
.setStyle("SECONDARY"),
new Discord.MessageButton()
.setCustomId("1w")
.setLabel("1 Week")
.setStyle("SECONDARY")
]),
new MessageActionRow().addComponents([
new Discord.MessageButton()
.setCustomId("cancel")
.setLabel("Cancel")
.setStyle("DANGER")
.setEmoji(getEmojiByName("CONTROL.CROSS", "id"))
])
],
ephemeral: true,
fetchReply: true
})) as Message;
let component;
try {
component = await m.awaitMessageComponent({
filter: (m) => m.user.id === interaction.user.id,
time: 300000
});
} catch {
return;
}
component.deferUpdate();
if (component.customId === "cancel")
return interaction.editReply({
embeds: [
new EmojiEmbed()
.setEmoji("PUNISH.MUTE.RED")
.setTitle("Mute")
.setDescription("Mute cancelled")
.setStatus("Danger")
]
});
switch (component.customId) {
case "1m": {
muteTime = 60;
break;
}
case "10m": {
muteTime = 60 * 10;
break;
}
case "30m": {
muteTime = 60 * 30;
break;
}
case "1h": {
muteTime = 60 * 60;
break;
}
case "6h": {
muteTime = 60 * 60 * 6;
break;
}
case "12h": {
muteTime = 60 * 60 * 12;
break;
}
case "1d": {
muteTime = 60 * 60 * 24;
break;
}
case "1w": {
muteTime = 60 * 60 * 24 * 7;
break;
}
}
} else {
await interaction.reply({
embeds: LoadingEmbed,
ephemeral: true,
fetchReply: true
});
}
// TODO:[Modals] Replace this with a modal
let reason = null;
let notify = true;
let createAppealTicket = false;
let confirmation;
while (true) {
confirmation = await new confirmationMessage(interaction)
.setEmoji("PUNISH.MUTE.RED")
.setTitle("Mute")
.setDescription(
keyValueList({
user: renderUser(user.user),
time: `${humanizeDuration(muteTime * 1000, {
round: true
})}`,
reason: reason
? "\n> " + (reason ?? "").replaceAll("\n", "\n> ")
: "*No reason provided*"
}) +
"The user will be " +
serverSettingsDescription +
"\n" +
`The user **will${notify ? "" : " not"}** be notified\n\n` +
`Are you sure you want to mute <@!${user.id}>?`
)
.setColor("Danger")
.addCustomBoolean(
"appeal",
"Create appeal ticket",
!(await areTicketsEnabled(interaction.guild.id)),
async () =>
await create(
interaction.guild,
interaction.options.getUser("user"),
interaction.user,
reason
),
"An appeal ticket will be created when Confirm is clicked",
"CONTROL.TICKET",
createAppealTicket
)
.addCustomBoolean(
"notify",
"Notify user",
false,
null,
null,
"ICONS.NOTIFY." + (notify ? "ON" : "OFF"),
notify
)
.addReasonButton(reason ?? "")
.send(true);
reason = reason ?? "";
if (confirmation.cancelled) return;
if (confirmation.success) break;
if (confirmation.newReason) reason = confirmation.newReason;
if (confirmation.components) {
notify = confirmation.components.notify.active;
createAppealTicket = confirmation.components.appeal.active;
}
}
if (confirmation.success) {
let dmd = false;
let dm;
const config = await client.database.guilds.read(interaction.guild.id);
try {
if (notify) {
dm = await user.send({
embeds: [
new EmojiEmbed()
.setEmoji("PUNISH.MUTE.RED")
.setTitle("Muted")
.setDescription(
`You have been muted in ${interaction.guild.name}` +
(reason
? ` for:\n> ${reason}`
: ".\n\n" +
`You will be unmuted at: <t:${
Math.round(
new Date().getTime() / 1000
) + muteTime
}:D> at <t:${
Math.round(
new Date().getTime() / 1000
) + muteTime
}:T> (<t:${
Math.round(
new Date().getTime() / 1000
) + muteTime
}:R>)`) +
(confirmation.components.appeal.response
? `You can appeal this here: <#${confirmation.components.appeal.response}>`
: "")
)
.setStatus("Danger")
],
components: [
new MessageActionRow().addComponents(
config.moderation.mute.text
? [
new MessageButton()
.setStyle("LINK")
.setLabel(config.moderation.mute.text)
.setURL(config.moderation.mute.link)
]
: []
)
]
});
dmd = true;
}
} catch {
dmd = false;
}
const member = user;
let errors = 0;
try {
if (config.moderation.mute.timeout) {
await member.timeout(
muteTime * 1000,
reason || "No reason provided"
);
if (config.moderation.mute.role !== null) {
await member.roles.add(config.moderation.mute.role);
await client.database.eventScheduler.schedule(
"naturalUnmute",
new Date().getTime() + muteTime * 1000,
{
guild: interaction.guild.id,
user: user.id,
expires: new Date().getTime() + muteTime * 1000
}
);
}
}
} catch {
errors++;
}
try {
if (config.moderation.mute.role !== null) {
await member.roles.add(config.moderation.mute.role);
await client.database.eventScheduler.schedule(
"unmuteRole",
new Date().getTime() + muteTime * 1000,
{
guild: interaction.guild.id,
user: user.id,
role: config.moderation.mute.role
}
);
}
} catch (e) {
console.log(e);
errors++;
}
if (errors === 2) {
await interaction.editReply({
embeds: [
new EmojiEmbed()
.setEmoji("PUNISH.MUTE.RED")
.setTitle("Mute")
.setDescription(
"Something went wrong and the user was not muted"
)
.setStatus("Danger")
],
components: []
}); // TODO: make this clearer
if (dmd) await dm.delete();
return;
}
await client.database.history.create(
"mute",
interaction.guild.id,
member.user,
interaction.user,
reason
);
const failed = !dmd && notify;
await interaction.editReply({
embeds: [
new EmojiEmbed()
.setEmoji(`PUNISH.MUTE.${failed ? "YELLOW" : "GREEN"}`)
.setTitle("Mute")
.setDescription(
"The member was muted" +
(failed ? ", but could not be notified" : "") +
(confirmation.components.appeal.response
? ` and an appeal ticket was opened in <#${confirmation.components.appeal.response}>`
: "")
)
.setStatus(failed ? "Warning" : "Success")
],
components: []
});
const data = {
meta: {
type: "memberMute",
displayName: "Member Muted",
calculateType: "guildMemberPunish",
color: NucleusColors.yellow,
emoji: "PUNISH.WARN.YELLOW",
timestamp: new Date().getTime()
},
list: {
memberId: entry(member.user.id, `\`${member.user.id}\``),
name: entry(member.user.id, renderUser(member.user)),
mutedUntil: entry(
new Date().getTime() + muteTime * 1000,
renderDelta(new Date().getTime() + muteTime * 1000)
),
muted: entry(
new Date().getTime(),
renderDelta(new Date().getTime() - 1000)
),
mutedBy: entry(
interaction.member.user.id,
renderUser(interaction.member.user)
),
reason: entry(reason, reason ? reason : "*No reason provided*")
},
hidden: {
guild: interaction.guild.id
}
};
log(data);
} else {
await interaction.editReply({
embeds: [
new EmojiEmbed()
.setEmoji("PUNISH.MUTE.GREEN")
.setTitle("Mute")
.setDescription("No changes were made")
.setStatus("Success")
],
components: []
});
}
};
const check = (interaction: CommandInteraction) => {
const member = interaction.member as GuildMember;
const me = interaction.guild.me!;
const apply = interaction.options.getMember("user") as GuildMember;
if (member === null || me === null || apply === null)
throw "That member is not in the server";
const memberPos = member.roles ? member.roles.highest.position : 0;
const mePos = me.roles ? me.roles.highest.position : 0;
const applyPos = apply.roles ? apply.roles.highest.position : 0;
// Do not allow muting the owner
if (member.id === interaction.guild.ownerId)
throw "You cannot mute the owner of the server";
// Check if Nucleus can mute the member
if (!(mePos > applyPos))
throw "I do not have a role higher than that member";
// Check if Nucleus has permission to mute
if (!me.permissions.has("MODERATE_MEMBERS"))
throw "I do not have the *Moderate Members* permission";
// Do not allow muting Nucleus
if (member.id === me.id) throw "I cannot mute myself";
// Allow the owner to mute anyone
if (member.id === interaction.guild.ownerId) return true;
// Check if the user has moderate_members permission
if (!member.permissions.has("MODERATE_MEMBERS"))
throw "You do not have the *Moderate Members* permission";
// Check if the user is below on the role list
if (!(memberPos > applyPos))
throw "You do not have a role higher than that member";
// Allow mute
return true;
};
export { command, callback, check };