initial commit
Change-Id: I4522eab57911a084cd0c5b796a57dee462e71a7d
diff --git a/index.ts b/index.ts
new file mode 100644
index 0000000..6c5e4f3
--- /dev/null
+++ b/index.ts
@@ -0,0 +1,86 @@
+import { ChannelType, Client, Collection, Guild, GuildChannel, GuildEmoji, GuildInvitableChannelResolvable, IntentsBitField, TextChannel } from 'discord.js';
+import { writeFileSync, readdirSync, readFileSync } from 'fs'
+
+
+
+async function uploadEmoji(guild: Guild, toUpload: {name: string, attachment: Buffer}): Promise<GuildEmoji> {
+ const emoji = await guild.emojis.create(toUpload)
+
+ return emoji;
+}
+
+async function propogateGuilds(client: Client<true>): Promise<Collection<string, Guild>> {
+ let guilds = client.guilds.cache.filter((guild) => guild.ownerId == client.user.id);
+
+ if (guilds.size < 10) {
+ await client.guilds.create({
+ name: `BlueprintRadar Emoji ${guilds.size + 1}`
+ });
+ propogateGuilds(client);
+ }
+
+ return guilds;
+}
+
+
+const client = new Client({
+ intents: [
+ IntentsBitField.Flags.GuildEmojisAndStickers,
+ IntentsBitField.Flags.Guilds
+ ]
+});
+
+client.once('ready', async (client) => {
+
+ let emojis: Collection<string, string> = new Collection();
+
+ const dir = readdirSync("./deduplicated", {
+ withFileTypes: true
+ }).filter(file => file.isFile());
+ const emojiFiles = dir.filter(file => file.name.endsWith('.png'));
+
+ let currentEmojiIndex = 0;
+
+ const guilds = await propogateGuilds(client);
+
+ for (const [_id, guild] of guilds) {
+ if (guild.invites.cache.size > 0) {
+ console.log(`${guild.name}: ${guild.invites.cache.first()?.url}`);
+ } else {
+ if (guild.channels.cache.size === 0) await guild.channels.create({name: 'invite-channel', type: ChannelType.GuildText });
+ const channels = guild.channels.cache.filter(channel => !(channel.type == ChannelType.GuildCategory)) as Collection<string, GuildInvitableChannelResolvable>;
+ const invite = await guild.invites.create(channels.first()!, {
+ temporary: false
+ });
+ console.log(`${guild.name}: ${invite.url}`);
+ }
+
+ for (const [_, emoji] of guild.emojis.cache) {
+ await emoji.delete();
+ }
+
+ let emojiCount = 50;
+
+ while (emojiCount > 0) {
+ let emoji = emojiFiles[currentEmojiIndex];
+ let attachment = readFileSync(emoji.path);
+ let name = emoji.name.split('.')[0]
+ const outEmoji = await uploadEmoji(guild, {name, attachment});
+
+ emojis.set(name, outEmoji.id);
+
+ emojiCount--;
+ currentEmojiIndex++;
+ }
+
+ }
+
+ let json: Record<string, string> = {};
+ for (const [k,v] of emojis) {
+ json[k] = v;
+ }
+
+ writeFileSync('./out.json', JSON.stringify(json));
+})
+
+client.login(process.env.TOKEN)
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