blob: 6c5e4f3170884da82baf56d1d56a1c997b29ca9d [file] [log] [blame]
import { ChannelType, Client, Collection, Guild, GuildChannel, GuildEmoji, GuildInvitableChannelResolvable, IntentsBitField, TextChannel } from 'discord.js';
import { writeFileSync, readdirSync, readFileSync } from 'fs'
async function uploadEmoji(guild: Guild, toUpload: {name: string, attachment: Buffer}): Promise<GuildEmoji> {
const emoji = await guild.emojis.create(toUpload)
return emoji;
}
async function propogateGuilds(client: Client<true>): Promise<Collection<string, Guild>> {
let guilds = client.guilds.cache.filter((guild) => guild.ownerId == client.user.id);
if (guilds.size < 10) {
await client.guilds.create({
name: `BlueprintRadar Emoji ${guilds.size + 1}`
});
propogateGuilds(client);
}
return guilds;
}
const client = new Client({
intents: [
IntentsBitField.Flags.GuildEmojisAndStickers,
IntentsBitField.Flags.Guilds
]
});
client.once('ready', async (client) => {
let emojis: Collection<string, string> = new Collection();
const dir = readdirSync("./deduplicated", {
withFileTypes: true
}).filter(file => file.isFile());
const emojiFiles = dir.filter(file => file.name.endsWith('.png'));
let currentEmojiIndex = 0;
const guilds = await propogateGuilds(client);
for (const [_id, guild] of guilds) {
if (guild.invites.cache.size > 0) {
console.log(`${guild.name}: ${guild.invites.cache.first()?.url}`);
} else {
if (guild.channels.cache.size === 0) await guild.channels.create({name: 'invite-channel', type: ChannelType.GuildText });
const channels = guild.channels.cache.filter(channel => !(channel.type == ChannelType.GuildCategory)) as Collection<string, GuildInvitableChannelResolvable>;
const invite = await guild.invites.create(channels.first()!, {
temporary: false
});
console.log(`${guild.name}: ${invite.url}`);
}
for (const [_, emoji] of guild.emojis.cache) {
await emoji.delete();
}
let emojiCount = 50;
while (emojiCount > 0) {
let emoji = emojiFiles[currentEmojiIndex];
let attachment = readFileSync(emoji.path);
let name = emoji.name.split('.')[0]
const outEmoji = await uploadEmoji(guild, {name, attachment});
emojis.set(name, outEmoji.id);
emojiCount--;
currentEmojiIndex++;
}
}
let json: Record<string, string> = {};
for (const [k,v] of emojis) {
json[k] = v;
}
writeFileSync('./out.json', JSON.stringify(json));
})
client.login(process.env.TOKEN)